https://bugs.kde.org/show_bug.cgi?id=493222

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/274ef5c973
                   |                            |24c1f76822767c1004dbeb54c67
                   |                            |cf4
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #6 from Zamundaaa <xaver.h...@gmail.com> ---
Git commit 274ef5c97324c1f76822767c1004dbeb54c67cf4 by Xaver Hugl.
Committed on 26/09/2024 at 18:30.
Pushed by zamundaaa into branch 'master'.

scene/workspacescene: don't assume fullscreen clients are opaque

While the xdg shell specification says otherwise, in practice we have apps that
are translucent and expect that to work in fullscreen. More importantly, if we
don't enforce opaqueness with GPU compositing, we shouldn't do it in scanout
either

M  +4    -2    src/scene/workspacescene.cpp

https://invent.kde.org/plasma/kwin/-/commit/274ef5c97324c1f76822767c1004dbeb54c67cf4

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