https://bugs.kde.org/show_bug.cgi?id=477223

--- Comment #33 from Zamundaaa <xaver.h...@gmail.com> ---
(In reply to Rean from comment #31)
> I realized that the reason why the game fps seem to drops to 50 or lower is
> that it's trying to match the compositor framerate when it's on.
> 
> The composer itself runs on the laptop's intel integrated gpu, and the game
> is running from the nvidia gpu with prime offload on the latest nvidia 560
> driver, so this shows that the nvidia gpu has no problems getting high fps,
> but because the compositor's performance drops, which is running on the
> integrated gpu, it in turn negatively affects the nvidia gpu even though the
> nvidia gpu is more than capable of getting high fps with the the icc profile
> set.

Performance with NVidia and multi-gpu copies is still quite bad on the driver
side, I'm not sure that's something we can do anything about. The ICC profile
might move the needle a bit, but it's unlikely to be the cause.

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