https://bugs.kde.org/show_bug.cgi?id=477223
--- Comment #33 from Zamundaaa <xaver.h...@gmail.com> --- (In reply to Rean from comment #31) > I realized that the reason why the game fps seem to drops to 50 or lower is > that it's trying to match the compositor framerate when it's on. > > The composer itself runs on the laptop's intel integrated gpu, and the game > is running from the nvidia gpu with prime offload on the latest nvidia 560 > driver, so this shows that the nvidia gpu has no problems getting high fps, > but because the compositor's performance drops, which is running on the > integrated gpu, it in turn negatively affects the nvidia gpu even though the > nvidia gpu is more than capable of getting high fps with the the icc profile > set. Performance with NVidia and multi-gpu copies is still quite bad on the driver side, I'm not sure that's something we can do anything about. The ICC profile might move the needle a bit, but it's unlikely to be the cause. -- You are receiving this mail because: You are watching all bug changes.