https://bugs.kde.org/show_bug.cgi?id=371439

Mark Wielaard <[email protected]> changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]

--- Comment #2 from Mark Wielaard <[email protected]> ---
I played with it a bit, but it seems to be not fully complete.

First it doesn't actually compile, there are some missing ';' at the end of the
last two lines.

Second to assign FPSR you'll need to use LibVEX_GuestARM64_get_fpsr.

I am not sure with that the vgcore generate is complete, but I didn't have time
to fully test it.

To test it you could do something like ulimit -c unlimited; /bin/sleep 60 and
hit Ctrl-\. That should generate a vgcore.xxxx file.
then gdb --core vgcore.xxxx /bin/sleep and see if you can get any information
from it bt should give something for example
likewise eu-stack --core vgcore.xxxx --exec /bin/sleep should show at least a
few recognizable frames

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