https://bugs.kde.org/show_bug.cgi?id=492319
Zamundaaa <xaver.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xaver.h...@gmail.com --- Comment #6 from Zamundaaa <xaver.h...@gmail.com> --- (In reply to Fabian Blaese from comment #1) > I am observing similar problems with stutter. > > To me, it looks like this problem is caused solely by the high VRAM > consumption, and (possibly) the resulting usage of GTT memory: With multiple > monitors connected to my 7840U Laptop, I am observing the stutter regardless > of kwins triple buffering settings. Connecting multiple external monitors > causes VRAM usage to pretty much always get beyond the 512 MiB of VRAM the > firmware of my Laptop has allocated, even with only a few open applications. > > I can work around this issue by enabling a gaming option in the UEFI of the > laptop, so 4 GiB of VRAM are reserved. In this case, the stutter is not > observable, even with triple buffering enabled. The amount of memory you see as "VRAM" is not what the GPU can use, it's a very small amount reserved for the GPU. Using more than it should never have a noticeable performance impact - that "gaming" option is mostly a workaround for buggy games that assume they always run on a dedicated GPU and don't launch unless they have x amount of "VRAM". Most likely the "gaming" option changes more than the amount of reserved memory. -- You are receiving this mail because: You are watching all bug changes.