https://bugs.kde.org/show_bug.cgi?id=455585

--- Comment #55 from Blazer Silving <breakingsp...@gmail.com> ---
(In reply to Nate Graham from comment #53)
> Animations in general being stuck at 60hz is something different — a broader
> issue than just the issue affecting WindowHeap-based effects. That needs its
> own bug report.

Right, this bug is specifically for Windowheap effects (Overview, Grid, Present
Windows, etc). 
There may be need of a separate bug for the CPU spike behavior i'm newly
experiencing in 6.1, because it seems distinct from whatever issue causes the
60fps "lock". 

Do we have examples of which non-Windowheap effects/components are affected? If
I can confirm any of them, I'll open a report for those. For instance, I use
Slide Back for overlapping windows and it's never suffered from any performance
hitch.

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