https://bugs.kde.org/show_bug.cgi?id=492835
--- Comment #1 from timona...@gmail.com --- I should mention that of course it's possible to create full ELF files for the JIT compiled frames and dlopen them to load them into the program's memory, and it's probably going to work with callgrind/cachegrind just as well as ahead-of-time compiled code would. This issue is about having a way to do less work than that in order to have some amount of information available about jitted frames. An AOT compiler has to create object files and what not anyway in order to be usable at all, but a JIT has no reason to do the extra work. -- You are receiving this mail because: You are watching all bug changes.