https://bugs.kde.org/show_bug.cgi?id=477738
Nate Graham <n...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|CONFIRMED |RESOLVED Resolution|--- |DOWNSTREAM --- Comment #61 from Nate Graham <n...@kde.org> --- Thanks everyone. So I brought this to the attention of a KWin developer who brought it to the attention of an NVIDIA developer. The conclusion here is that NVreg_PreserveVideoMemoryAllocations=1 is not a workaround, and *should be* used. The only reason it's not turned on by default is because if it's turned on without the appropriate pre-suspend hooks in place, suspend will get broken. NVIDIA distributed systemd unit files for these hooks, but they don't trust distros and users to install and activate them, and of course those using non-systemd distros will have to figure something else out as well. So they leave it off by default to avoid having to handle those cases. This information has been added to https://community.kde.org/Distributions/Packaging_Recommendations#Proprietary_NVidia_driver_configuration, and I've emailed distros about it. So from a KDE perspective this is basically a downstream/distro issue at this point. I encourage everyone to go contact their distros about it as well, and ideally submit patches if you're a distro packager or like to play one on TV. -- You are receiving this mail because: You are watching all bug changes.