https://bugs.kde.org/show_bug.cgi?id=492300
--- Comment #9 from Vlad Zahorodnii <vlad.zahorod...@kde.org> --- > the transparent area renders garbage breaking damage/buffer age tracking ff sets the opaque region for the main surface (it mainly contains the client side drop shadow). if a subsurface is translucent or not covering that part of the main surface, you're going to see visual artifacts as on one of the screenshots -- You are receiving this mail because: You are watching all bug changes.