https://bugs.kde.org/show_bug.cgi?id=490727
Bug ID: 490727 Summary: When changing the order of the storyboards in the storyboard panel, all the frames go blank and after a while, it crashes. Classification: Applications Product: krita Version: 5.2.2 Platform: Other OS: Microsoft Windows Status: REPORTED Severity: crash Priority: NOR Component: Storyboard Assignee: krita-bugs-n...@kde.org Reporter: ylccfurri...@gmail.com Target Milestone: --- Created attachment 171939 --> https://bugs.kde.org/attachment.cgi?id=171939&action=edit Application log file generated by Krita SUMMARY It happened to me several times; when trying to change the order of a single scene, they all go blank. Some frames reappear over time, but if I try to draw on any frame after that, the program freezes completely. As a result of the crash, a broken recovery file is left, which does not recover most of the lost frames, regardless of whether there was already a functional saved file with all the frames. When the frames go blank, only undoing the actions makes them all reappear. SOFTWARE/OS VERSIONS Krita Version: 5.2.2 Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19045 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 Locale Languages: es, es, es, es, es, en_US, en, en_Latn_US C locale: C QLocale current: es-UY QLocale system: es-UY QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1252 (ANSI - LatÃn I) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GT 610 Direct3D11 vs_5_0 ps_5_0, D3D11-23.21.13.9135)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_OES_standard_derivatives GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_CHROMIUM_bind_uniform_location GL_EXT_occlusion_query_boolean GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_texture_float GL_ANGLE_framebuffer_blit GL_CHROMIUM_copy_compressed_texture GL_ANGLE_program_cache_control GL_OES_texture_npot GL_ANGLE_texture_multisample GL_EXT_frag_depth GL_OES_texture_border_clamp GL_ANGLE_multiview_multisample GL_EXT_debug_marker GL_OES_EGL_image GL_OES_packed_depth_stencil GL_ANGLE_get_serialized_context_string GL_OES_texture_half_float GL_OES_compressed_EAC_RG11_signed_texture GL_ANGLE_request_extension GL_CHROMIUM_sync_query GL_ANGLE_client_arrays GL_EXT_multisampled_render_to_texture GL_ANGLE_lossy_etc_decode GL_ANGLE_robust_client_memory GL_EXT_instanced_arrays GL_EXT_unpack_subimage GL_ANGLE_translated_shader_source GL_NV_EGL_stream_consumer_external GL_ANGLE_texture_compression_dxt5 GL_EXT_map_buffer_range GL_NV_fence GL_OES_compressed_EAC_R11_unsigned_texture GL_EXT_texture_type_2_10_10_10_REV GL_ANGLE_framebuffer_multisample GL_CHROMIUM_copy_texture GL_EXT_texture_compression_rgtc GL_OES_draw_buffers_indexed GL_ANGLE_get_tex_level_parameter GL_NV_pixel_buffer_object GL_OES_EGL_image_external GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_fbo_render_mipmap GL_OVR_multiview2 GL_EXT_color_buffer_float GL_OES_vertex_array_object GL_ANGLE_pack_reverse_row_order GL_CHROMIUM_lose_context GL_EXT_EGL_image_external_wrap_modes GL_AMD_performance_monitor GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_texture_float_linear GL_EXT_texture_filter_anisotropic GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_element_index_uint GL_EXT_sRGB GL_EXT_debug_label GL_EXT_texture_compression_bptc GL_EXT_color_buffer_half_float GL_OES_depth24 GL_OES_get_program_binary GL_OES_texture_half_float_linear GL_KHR_debug GL_EXT_blend_minmax GL_EXT_texture_compression_s3tc_srgb GL_OES_EGL_image_external_essl3 GL_ANGLE_copy_texture_3d GL_EXT_texture_rg GL_EXT_discard_framebuffer GL_EXT_float_blend GL_NV_pack_subimage GL_ANGLE_provoking_vertex GL_OES_depth32 GL_EXT_clip_control GL_EXT_draw_buffers_indexed GL_EXT_multi_draw_indirect GL_EXT_disjoint_timer_query GL_EXT_texture_norm16 GL_ANGLE_base_vertex_base_instance_shader_builtin GL_OVR_multiview GL_ANGLE_memory_size GL_EXT_draw_buffers GL_NV_framebuffer_blit GL_EXT_texture_compression_dxt1 GL_ANGLE_multi_draw GL_CHROMIUM_bind_generates_resource GL_EXT_texture_format_BGRA8888 GL_OES_compressed_EAC_R11_signed_texture GL_ANGLE_texture_usage GL_OES_draw_elements_base_vertex GL_EXT_shader_texture_lod GL_ANGLE_base_vertex_base_instance GL_OES_texture_stencil8 GL_OES_compressed_ETC2_RGB8_texture GL_OES_mapbuffer GL_KHR_parallel_shader_compile GL_EXT_texture_storage GL_EXT_blend_func_extended GL_EXT_robustness GL_OES_compressed_ETC2_sRGB8_texture GL_EXT_draw_elements_base_vertex GL_ANGLE_instanced_arrays GL_ANGLE_depth_texture GL_ANGLE_texture_compression_dxt3 GL_OES_surfaceless_context GL_WEBGL_video_texture QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Detected renderers: (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.4355) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) ANGLE (NVIDIA, NVIDIA GeForce GT 610 Direct3D11 vs_5_0 ps_5_0, D3D11-23.21.13.9135) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) GeForce GT 610/PCIe/SSE2 (4.6.0 NVIDIA 391.35) useBufferInvalidation (config option): false Hardware Information GPU Acceleration: angle Memory: 6007 Mb Number of Cores: 4 Swap Location: C:/Users/PC/AppData/Local/Temp Built for: sse2 Base instruction set: sse4.1 Supported instruction sets: sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: C:/Users/PC/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: C:/Users/PC/AppData/Roaming/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Loaded Python Plugins colorspace comics_project_management_tools documenttools exportlayers filtermanager lastdocumentsdocker plugin_importer quick_settings_docker scripter tenbrushes tenscripts Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Physical DPI74.5861 Logical DPI96 Physical Size: 600, 339 Position: 0, 0 Resolution in pixels: 1768x992 Manufacturer: GDH Model: CHHWJT Refresh Rate: 30 Serial Number: 16777216 -- You are receiving this mail because: You are watching all bug changes.