https://bugs.kde.org/show_bug.cgi?id=488843

--- Comment #29 from Zamundaaa <xaver.h...@gmail.com> ---
hmm yeah I was more thinking about increasing it by 0.5ms, making it that high
is not an option as it increases latency by a whole frame too. It not making
much of a difference also means that the commit thread isn't the problem.

If you increase the "1ms" in
https://invent.kde.org/plasma/kwin/-/blob/2340470a9a298e1bdb157a3cd4cc948727d3f657/src/core/renderloop.cpp#L55
a bit instead, does that help as well?

Though I see you're already at less than 0.1% of frames being dropped; a few
dropped frames is always expected because that just happens when CPU or GPU
load suddenly and unexpectedly increase a bunch. So idk if we can improve
things a lot for you specifically.

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