https://bugs.kde.org/show_bug.cgi?id=486460
--- Comment #9 from Jonathan L Hanmann <jhanm...@ca.rr.com> --- To reiterate/confirm. The only messages that appear around the time of the event are these: Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_VALUE in glTexImage2D(internalFormat=GL_ALPHA) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_VALUE in glTexImage2D(internalFormat=GL_ALPHA) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glDrawElements Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glDrawElements Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glDrawArrays Jun 06 13:33:06 rock-5b-1 kwin_wayland[3534]: kwin_scene_opengl: 0x3: GL_INVALID_OPERATION in glVertexAttribPointer(no array object bound) It goes on for this quite a long ways. It may be doing this until I click somewhere appropriate on the screen (or click enough times on the screen I am not sure). If I don't click on the screen it stays black (except for the cursor). -- You are receiving this mail because: You are watching all bug changes.