https://bugs.kde.org/show_bug.cgi?id=371926

--- Comment #3 from lukefromdc <directact...@hushmail.com> ---
Bisecting master between the good and bad build quickly found that
68e89f48be0ec2fe1767a6ea050fa87fb9b441c5 was indeed the problem. When I
initially reverted it manually I did not notice it changed two files, seeing
only the glwidget.cpp changes and reverting those (and cherrypicking them for
16.08) with no effect. Had to revert all of the changes to renderer.cpp or I
got an unresponsive playhead in a  quick test.

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