https://bugs.kde.org/show_bug.cgi?id=483411

--- Comment #8 from Qu Wenruo <quwenruo.bt...@gmx.com> ---
Just a final question.

My laptop has two USB-C with DisplayPort alt mode, one is wired to AMD iGPU,
the other wired to Nvidia dGPU.
And all my previous report is using that Nvidia dGPU to render and output
everything.

However today I switched to go back using that USB-C port wired to AMD iGPU,
and the output and KWin are all handled by AMD iGPU
(nvidia-smi shows nothing when idle at desktop).

Then if I run the game again, the game shows up in nvidia-smi, so I believe
it's rendered by NVidia dGPU but output still handled by iGPU (hybrid).
In that case I also see no shuttering at all.

Does the regressed NVidia closed-source bug can also explain this observation?

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