https://bugs.kde.org/show_bug.cgi?id=482677
Bug ID: 482677 Summary: Mouse stuttering when GPU usage is high and Hardware acceleration is used Classification: Plasma Product: kwin Version: 5.27.10 Platform: Fedora RPMs OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: input Assignee: kwin-bugs-n...@kde.org Reporter: zastrixarund...@gmail.com Target Milestone: --- SUMMARY When GPU usage is high (mostly in games) the mouse cursor stutters when it's hardware accelerated. Making the mouse software accelerated with `KWIN_FORCE_SW_CURSOR=1` fixes the issue (but created artifacts). STEPS TO REPRODUCE 1. Run a game 2. Uncap FPS to have GPU usage around 99% 3. Mouse stuttering (outside of game even) 4. Enable SW acceleration 5. No stutter on 99% GPU usage OBSERVED RESULT System stuttering EXPECTED RESULT No stutters (maybe some but not like this) SOFTWARE/OS VERSIONS Linux: ostree-image-signed:docker://ghcr.io/ublue-os/kinoite-main:latest (available in About System) KDE Plasma Version: 5.27.10 KDE Frameworks Version: 5.115.0 Qt Version: 5.15.12 ADDITIONAL INFORMATION There's a reddit post with this issue as well: https://www.reddit.com/r/linux_gaming/comments/19694tk/everything_gets_laggy_when_gpu_gets_close_to_100/ -- You are receiving this mail because: You are watching all bug changes.