https://bugs.kde.org/show_bug.cgi?id=475550

--- Comment #7 from rebuilders...@gmail.com ---
Thank you for the fix. This is safer now, but it's still not perfect. For one
thing, if you create a layer to paint on, then scrub around the timeline, the
contents of that layer are displayed on other frames than the one you painted
on as well. This is first of all confusing because it looks like you're going
to overwrite layer contents on other frames if you merge down, and it also
makes it hard to compare frames because you have to either create keyframes on
the layer being painted on, turn it off, or merge it down before you can see
what the other frames should actually look like.

I continue to suggest creating a single keyframe for every layer created, on
the frame the user is viewing at the time, and letting the user manually
specify which layers they want to be held over multiple frames. I feel that is
a better default than the current one.

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