https://bugs.kde.org/show_bug.cgi?id=480291
--- Comment #4 from Nate Graham <n...@kde.org> --- It looks like this data comes from QApplication::screens() which provides the per-screen pixel width and height in logical (aka scaled) pixels, not physical pixels. So we either need to use another data source to get the resolution, or else un-scale them by multiplying the numbers we have by the screen's scale factor. That could lead to loss of precision, though, so I think it's not preferred. I tried it anyway, and multiplying by QScreen::devicePixelRatio() doesn't work since that rounds to integers, so it gives incorrect results with fractional scale factors. -- You are receiving this mail because: You are watching all bug changes.