https://bugs.kde.org/show_bug.cgi?id=472983
Emmet O'Neill <emmetoneill....@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |emmetoneill....@gmail.com Ever confirmed|0 |1 Status|REPORTED |CONFIRMED --- Comment #2 from Emmet O'Neill <emmetoneill....@gmail.com> --- Hey Clyde, thanks for the report. I can confirm this behavior. :) I think this happens mainly because of sudden jumps ("discontinuities") in the audio waveform when we jump between different frames. Something like what's being described here: https://dsp.stackexchange.com/questions/22860/stitching-together-audio-buffers-with-potential-discontinuity-at-the-boundary I have a few different ideas for how we *might* be able to mitigate these annoying pops and scratches (like starting audio chunks only at zero crossings or applying a simple fade in/out amplitude envelope), but it's a relatively low priority task for now. -- You are receiving this mail because: You are watching all bug changes.