https://bugs.kde.org/show_bug.cgi?id=479094

--- Comment #19 from Oded Arbel <o...@geek.co.il> ---
(In reply to hexchain from comment #17)
> Do you see a lot of these lines in the log when it's frozen? If yes then it
> could be related.
> 
> kwin_scene_opengl: 0x1: GL_INVALID_OPERATION in glVertexAttribPointer(no
> array object bound)
> kwin_scene_opengl: 0x1: GL_INVALID_OPERATION in glDrawArrays

I do not see messages about GL_INVALID_OPERATION in my kwin logs, so I'll
conclude that this isn't the same issue as I'm having.

I will wait to get a few more freezes and compare stack traces, and report a
new bug as needed. Thank you.

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