https://bugs.kde.org/show_bug.cgi?id=447514
Tiar <tamtamy.tym...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tamtamy.tym...@gmail.com --- Comment #2 from Tiar <tamtamy.tym...@gmail.com> --- Created attachment 165118 --> https://bugs.kde.org/attachment.cgi?id=165118&action=edit Screenshot showing the difference between stop gradient and mesh gradient on a vector shape (600 dpi, the text is 9pt) I don't think this is a wish report, because the vector shapes with mesh gradients don't always - like in this case - need more values or blue noise to be smooth. I think there is an issue with rendering that for some reason doesn't see the true resolution of the file. The text above was 9pt, and the middle-and-upper parts show around 6 values - possibly the mesh gradient is painted in points (so 9 values calculated for 9 points of text) instead of pixels (which on 600 dpi image, as it was, is around, what, 56 pixels? And black-to-white gradient has 255 values, so we should see 56 values in the gradient without any additional smart smoothing). -- You are receiving this mail because: You are watching all bug changes.