https://bugs.kde.org/show_bug.cgi?id=464266

--- Comment #20 from at...@electropositive.net ---
I think everyone is aware that there is the option for GPU support, however it
doesn't work.  The option to not disable it exists, which does not mean to
enable it.  I assume it to mean that if your system has supported hardware and
the right software libraries then it may choose to use it.

The problem is there is no documentation either (also a common complaint).  So
while it may work, I have found no-one that understands how to make it work. 
It may be that it requires some kind of extra open-cv library (which I did try
on Windows).  Nothing I tried resulted in any extra speed from CPU processing
on either Mac or Windows.  I did not try linux yet as I couldn't get 8.3 for it
easily.  

And the terminology is far from clear.  Instead of 'Disable hardware
acceleration OpenCL', we really need something that says the opposite 'enable
hardware acceleration openCL'.

Also, on Mac, as far as I know, OpenCL is deprecated and no longer available. 
https://developer.apple.com/documentation/metal/metal_sample_code_library/migrating_opengl_code_to_metal
So it's not going to work there anyway, until we get Metal support.

So to add to my list of priorities, I would say GPU support 'with proper
documentation and requirements'.

In the mean time, the solution seems to be download a trial version of
Lightroom and do it there, then export to XMP and re-import into Digikam.  I've
just done it and it's unbelievably fast by comparison.

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