https://bugs.kde.org/show_bug.cgi?id=464266
--- Comment #20 from at...@electropositive.net --- I think everyone is aware that there is the option for GPU support, however it doesn't work. The option to not disable it exists, which does not mean to enable it. I assume it to mean that if your system has supported hardware and the right software libraries then it may choose to use it. The problem is there is no documentation either (also a common complaint). So while it may work, I have found no-one that understands how to make it work. It may be that it requires some kind of extra open-cv library (which I did try on Windows). Nothing I tried resulted in any extra speed from CPU processing on either Mac or Windows. I did not try linux yet as I couldn't get 8.3 for it easily. And the terminology is far from clear. Instead of 'Disable hardware acceleration OpenCL', we really need something that says the opposite 'enable hardware acceleration openCL'. Also, on Mac, as far as I know, OpenCL is deprecated and no longer available. https://developer.apple.com/documentation/metal/metal_sample_code_library/migrating_opengl_code_to_metal So it's not going to work there anyway, until we get Metal support. So to add to my list of priorities, I would say GPU support 'with proper documentation and requirements'. In the mean time, the solution seems to be download a trial version of Lightroom and do it there, then export to XMP and re-import into Digikam. I've just done it and it's unbelievably fast by comparison. -- You are receiving this mail because: You are watching all bug changes.