https://bugs.kde.org/show_bug.cgi?id=478967
Zamundaaa <xaver.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Latest Commit| |https://invent.kde.org/plas | |ma/kwin/-/commit/c1e09f65c9 | |c621113625c32491ac3f59275b3 | |b2c Resolution|--- |FIXED --- Comment #4 from Zamundaaa <xaver.h...@gmail.com> --- Git commit c1e09f65c9c621113625c32491ac3f59275b3b2c by Xaver Hugl. Committed on 13/01/2024 at 14:28. Pushed by zamundaaa into branch 'master'. opengl/glshader: use gamma 2.2 for sRGB render targets The sRGB global colordescription uses gamma 2.2, so this function also has to do it, or the shader will end up doing a colorspace conversion where there shouldn't be one. This also meams that HDR content will be wrongly encoded, but fixing that while also dealing with sRGB content correctly requires a lot more invasive changes, in KWin and in the screenshot and screencast APIs. M +1 -1 src/opengl/glshader.cpp https://invent.kde.org/plasma/kwin/-/commit/c1e09f65c9c621113625c32491ac3f59275b3b2c -- You are receiving this mail because: You are watching all bug changes.