https://bugs.kde.org/show_bug.cgi?id=455780

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CONFIRMED                   |RESOLVED
         Resolution|---                         |FIXED
   Version Fixed In|                            |6.0

--- Comment #22 from Nate Graham <n...@kde.org> ---
This is massively improved for me now; well within the range of the snappiness
of the old C++ based effects for me, even when the system is under load. Let's
call it fixed now!

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