https://bugs.kde.org/show_bug.cgi?id=477538

--- Comment #15 from Jeshuá <jeshuatu...@gmail.com> ---
Oh, the ANGLE was also having the same problem, but apparently if I
deactivate canvas acceleration it stops. Guess the program is a bit heavier
nowadays. Thank you for your time and help!

Em qua., 6 de dez. de 2023 às 07:20, Dmitry Kazakov <
bugzilla_nore...@kde.org> escreveu:

> https://bugs.kde.org/show_bug.cgi?id=477538
>
> Dmitry Kazakov <dimul...@gmail.com> changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>                  CC|                            |dimul...@gmail.com
>              Status|REPORTED                    |NEEDSINFO
>          Resolution|---                         |WAITINGFORINFO
>
> --- Comment #14 from Dmitry Kazakov <dimul...@gmail.com> ---
> Hi, Jesuá!
>
> Could you please try enter Krita settings and change the rendering engine
> from
> OpenGL to ANGLE, then restart Krita. The bug might be related to the
> specific
> driver your GPU has. Usually such old GPUs has better support for DirectX
> than
> OpenGL (hence ANGLE is preferred)
>
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