https://bugs.kde.org/show_bug.cgi?id=477737
--- Comment #1 from Vlad Zahorodnii <vlad.zahorod...@kde.org> --- > This means creating a surface 500x500 then using XDG top-level to assign > server side decorations will create a 500x500 window Does blender request a server side decoration **after** attaching a 500x500 buffer to the surface? > existing surface size should be used unless there is a reason to constrain > them (window size exceeds monitor size for e.g.). What window geometry size the compositor puts in configure events is subject to compositor policies. Apps cannot make assumptions about it. -- You are receiving this mail because: You are watching all bug changes.