https://bugs.kde.org/show_bug.cgi?id=477737

--- Comment #1 from Vlad Zahorodnii <vlad.zahorod...@kde.org> ---
> This means creating a surface 500x500 then using XDG top-level to assign 
> server side decorations will create a 500x500 window

Does blender request a server side decoration **after** attaching a 500x500
buffer to the surface?

> existing surface size should be used unless there is a reason to constrain 
> them (window size exceeds monitor size for e.g.).

What window geometry size the compositor puts in configure events is subject to
compositor policies. Apps cannot make assumptions about it.

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