https://bugs.kde.org/show_bug.cgi?id=475413
Bug ID: 475413 Summary: [Feature request] Window-level upscale similar to Lossless Scaling/Magpie on Windows Classification: Plasma Product: kwin Version: 5.27.8 Platform: openSUSE OS: Linux Status: REPORTED Severity: wishlist Priority: NOR Component: general Assignee: kwin-bugs-n...@kde.org Reporter: unblended_icing...@simplelogin.com Target Milestone: --- SUMMARY When running a modern game on a under-power GPU it's common to set the game to a lower resolution then upscale it to native resolution for FPS boost. Currently on Linux this can be done: - through Proton with `WINE_FULLSCREEN_FSR=1` environment variable - through gamescope with `-F fsr` option However, both comes with their limitations: - Proton only works with Windows games, not native Linux games. - Proton's upscale only activates when a wine window is declared as real full-screen with a lower resolution. Some games run as seamless full-screen with their own up-scaling implementation which is sometimes worse than FSR. - gamescope cannot attach to a running game. You cannot upscale an existing running game with gamescope. - gamescope does not handle multi-window properly. Sometimes custom proprietary game launcher are used prior to game launch and this can confuse the gamescope. - gamescope is not zero-copy. - Mouse movement speed in gamescope is not consistent with the desktop environment - The fact gamescope being a full-fledged compositor that makes it more instructive (eg.. input method, screen scaling, keyboard layout handling) and resource-heavy than alternate solutions commonly seen on Windows - Both solutions up-scales the actual window resolution, so capturing software records them at unnecessarily-higher resolution. Some limitations are expected to address and fix (some already has pull request) but IMO this is better implemented compositor-level (as this is the least instructive approach) so that: - It can be integrated into KDE Plasma (eg.. Right click on titlebar -> More Actions -> Upscale, Global Shortcuts, Window Rules) - It doesn't intervene with recording software (eg.. OBS Studio can record game at its original resolution) - It works with games that use custom launcher - It works with applications that's not game (Firefox is broken in gamescope) - It doesn't care if the game is running in Flatpak or natively - Mouse movement speed can be consistent ADDITIONAL INFORMATION Common solutions on Windows: Magpie (FOSS): https://github.com/Blinue/Magpie Lossless Scaling (Paid): https://store.steampowered.com/app/993090/Lossless_Scaling/ Excluding the "It only works with Windows games" part, these solutions don't have any limitations listed above. -- You are receiving this mail because: You are watching all bug changes.