https://bugs.kde.org/show_bug.cgi?id=474860
Bug ID: 474860 Summary: Graphical glitches that make krita impossible to use ( i tried Classification: Applications Product: krita Version: 5.1.5 Platform: Android OS: ChromeOS Status: REPORTED Severity: task Priority: NOR Component: General Assignee: krita-bugs-n...@kde.org Reporter: eonman...@proton.me Target Milestone: --- Created attachment 161862 --> https://bugs.kde.org/attachment.cgi?id=161862&action=edit this is what i get for opening the program in chrome OS Krita Version: 5.1.5 Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: arm64-little_endian-lp64 Build CPU: arm64 CPU: arm64 Kernel Type: linux Kernel Version: 5.10.178-988194-g31e1367ff78e Pretty Productname: Android (11.0) Product Type: android Product Version: 11.0 Product Model: Google jacuzzi Locale Languages: en, en_US, en_Latn_US C locale: C.UTF-8 QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 OpenGL Info Vendor: "Google Inc. (ARM)" Renderer: "ANGLE (ARM, Vulkan 1.1.230 (Virtio-GPU Venus (Mali-G72) (0x62210030)), venus-40.0.0)" Version: "OpenGL ES 3.1.0 (ANGLE 2.1.23993 git hash: 90ebd99d753f)" Shading language: "OpenGL ES GLSL ES 3.10 (ANGLE 2.1.23993 git hash: 90ebd99d753f)" Requested format: QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.1, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.1 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: false Extensions: "GL_ANGLE_vulkan_image" "GL_EXT_texture_format_BGRA8888" "GL_AMD_performance_monitor" "GL_ANGLE_texture_usage" "GL_OES_compressed_EAC_R11_unsigned_texture" "GL_OES_compressed_ETC1_RGB8_texture" "GL_EXT_sRGB_write_control" "GL_ANGLE_base_vertex_base_instance" "GL_OES_primitive_bounding_box" "GL_EXT_separate_shader_objects" "GL_EXT_conservative_depth" "GL_ANGLE_multi_draw" "GL_EXT_color_buffer_half_float" "GL_EXT_robustness" "GL_EXT_texture_filter_anisotropic" "GL_EXT_read_format_bgra" "GL_EXT_shadow_samplers" "GL_EXT_compressed_ETC1_RGB8_sub_texture" "GL_EXT_copy_image" "GL_EXT_primitive_bounding_box" "GL_ANGLE_client_arrays" "GL_EXT_draw_buffers_indexed" "GL_EXT_buffer_storage" "GL_ANGLE_instanced_arrays" "GL_OES_sample_shading" "GL_ANGLE_shader_pixel_local_storage" "GL_EXT_semaphore_fd" "GL_OES_vertex_half_float" "GL_EXT_multi_draw_indirect" "GL_OES_texture_buffer" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_shader_multisample_interpolation" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_NV_depth_buffer_float2" "GL_ANGLE_get_serialized_context_string" "GL_EXT_color_buffer_float" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_texture_type_2_10_10_10_REV" "GL_NV_pixel_buffer_object" "GL_ANGLE_get_image" "GL_OES_fbo_render_mipmap" "GL_OES_depth24" "GL_EXT_unpack_subimage" "GL_ANGLE_robust_fragment_shader_output" "GL_OES_texture_stencil8" "GL_NV_fence" "GL_NV_shader_noperspective_interpolation" "GL_EXT_debug_marker" "GL_OES_EGL_image_external_essl3" "GL_CHROMIUM_copy_texture" "GL_ANGLE_get_tex_level_parameter" "GL_ANGLE_framebuffer_blit" "GL_EXT_base_instance" "GL_KHR_texture_compression_astc_ldr" "GL_OES_texture_float_linear" "GL_EXT_render_snorm" "GL_EXT_map_buffer_range" "GL_NV_read_depth_stencil" "GL_EXT_geometry_shader" "GL_EXT_sRGB" "GL_EXT_polygon_offset_clamp" "GL_ARM_shader_framebuffer_fetch" "" "GL_EXT_shader_framebuffer_fetch" "GL_EXT_shader_texture_lod" "GL_NV_framebuffer_blit" "GL_OES_EGL_image" "GL_OES_depth32" "GL_ANGLE_memory_object_flags" "GL_OES_texture_cube_map_array" "GL_OES_texture_border_clamp" "GL_NV_read_depth" "GL_EXT_EGL_image_storage" "GL_EXT_semaphore" "GL_OES_geometry_shader" "GL_OES_EGL_image_external" "GL_EXT_debug_label" "GL_EXT_texture_cube_map_array" "GL_ANGLE_stencil_texturing" "GL_ANGLE_rgbx_internal_format" "GL_NV_read_stencil" "GL_EXT_frag_depth" "GL_EXT_EGL_image_external_wrap_modes" "GL_CHROMIUM_lose_context" "GL_EXT_external_buffer" "GL_OES_texture_npot" "GL_EXT_EGL_image_array" "GL_EXT_texture_border_clamp" "GL_OES_draw_elements_base_vertex" "GL_ANGLE_depth_texture" "GL_OES_depth_texture_cube_map" "GL_ANGLE_request_extension" "GL_OES_EGL_sync" "GL_EXT_shader_non_constant_global_initializers" "GL_OES_rgb8_rgba8" "GL_OES_standard_derivatives" "GL_ANGLE_compressed_texture_etc" "GL_OES_sample_variables" "GL_CHROMIUM_bind_generates_resource" "GL_EXT_draw_buffers" "GL_ANGLE_shader_pixel_local_storage_coherent" "GL_EXT_texture_mirror_clamp_to_edge" "GL_OES_surfaceless_context" "GL_OES_texture_3D" "GL_OVR_multiview" "GL_EXT_tessellation_shader" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_KHR_blend_equation_advanced" "GL_OES_vertex_array_object" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_vertex_type_10_10_10_2" "GL_OVR_multiview2" "GL_OES_texture_float" "GL_ANGLE_program_cache_control" "GL_EXT_memory_object" "GL_EXT_shader_io_blocks" "GL_OES_packed_depth_stencil" "GL_EXT_texture_rg" "GL_EXT_texture_sRGB_R8" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_EXT_texture_buffer" "GL_EXT_discard_framebuffer" "GL_OES_texture_half_float_linear" "GL_KHR_debug" "GL_EXT_texture_storage" "GL_OES_shader_io_blocks" "GL_ANGLE_framebuffer_multisample" "GL_ANDROID_extension_pack_es31a" "GL_OES_texture_storage_multisample_2d_array" "GL_EXT_texture_sRGB_decode" "GL_OES_get_program_binary" "GL_NV_pack_subimage" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_compressed_ETC2_RGBA8_texture" "GL_EXT_draw_elements_base_vertex" "GL_ANGLE_memory_size" "GL_EXT_disjoint_timer_query" "GL_EXT_blend_minmax" "GL_EXT_instanced_arrays" "GL_ANGLE_read_only_depth_stencil_feedback_loops" "GL_EXT_gpu_shader5" "GL_EXT_texture_sRGB_RG8" "GL_OES_compressed_EAC_R11_signed_texture" "GL_ANGLE_copy_texture_3d" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_ANGLE_relaxed_vertex_attribute_type" "GL_ANGLE_robust_client_memory" "GL_ANGLE_yuv_internal_format" "GL_OES_texture_half_float" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_CHROMIUM_bind_uniform_location" "GL_OES_depth_texture" "GL_ANGLE_texture_multisample" "GL_OES_mapbuffer" "GL_EXT_clip_control" "GL_OES_draw_buffers_indexed" "GL_OES_element_index_uint" "GL_OES_shader_image_atomic" "GL_EXT_occlusion_query_boolean" QPA OpenGL Detection Info supportsDesktopGL: false supportsOpenGLES: true isQtPreferOpenGLES: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 2748 Mb Number of Cores: 8 Swap Location: /data/data/org.krita/cache Built for: arm64+neon Base instruction set: arm64+neon Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: /data/data/org.krita/cache Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: Depth: 32 Scale: 0.874818 Physical DPI152.902 Logical DPI72.015 Physical Size: 260, 140 Position: 0, 0 Resolution in pixels: 1561x845 Manufacturer: Model: Refresh Rate: 60 Krita Version: 5.1.5 Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: arm64-little_endian-lp64 Build CPU: arm64 CPU: arm64 Kernel Type: linux Kernel Version: 5.10.178-988194-g31e1367ff78e Pretty Productname: Android (11.0) Product Type: android Product Version: 11.0 Product Model: Google jacuzzi Locale Languages: en, en_US, en_Latn_US C locale: C.UTF-8 QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 OpenGL Info Vendor: "Google Inc. (ARM)" Renderer: "ANGLE (ARM, Vulkan 1.1.230 (Virtio-GPU Venus (Mali-G72) (0x62210030)), venus-40.0.0)" Version: "OpenGL ES 3.1.0 (ANGLE 2.1.23993 git hash: 90ebd99d753f)" Shading language: "OpenGL ES GLSL ES 3.10 (ANGLE 2.1.23993 git hash: 90ebd99d753f)" Requested format: QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.1, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.1 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: false Extensions: "GL_ANGLE_vulkan_image" "GL_EXT_texture_format_BGRA8888" "GL_AMD_performance_monitor" "GL_ANGLE_texture_usage" "GL_OES_compressed_EAC_R11_unsigned_texture" "GL_OES_compressed_ETC1_RGB8_texture" "GL_EXT_sRGB_write_control" "GL_ANGLE_base_vertex_base_instance" "GL_OES_primitive_bounding_box" "GL_EXT_separate_shader_objects" "GL_EXT_conservative_depth" "GL_ANGLE_multi_draw" "GL_EXT_color_buffer_half_float" "GL_EXT_robustness" "GL_EXT_texture_filter_anisotropic" "GL_EXT_read_format_bgra" "GL_EXT_shadow_samplers" "GL_EXT_compressed_ETC1_RGB8_sub_texture" "GL_EXT_copy_image" "GL_EXT_primitive_bounding_box" "GL_ANGLE_client_arrays" "GL_EXT_draw_buffers_indexed" "GL_EXT_buffer_storage" "GL_ANGLE_instanced_arrays" "GL_OES_sample_shading" "GL_ANGLE_shader_pixel_local_storage" "GL_EXT_semaphore_fd" "GL_OES_vertex_half_float" "GL_EXT_multi_draw_indirect" "GL_OES_texture_buffer" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_shader_multisample_interpolation" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_NV_depth_buffer_float2" "GL_ANGLE_get_serialized_context_string" "GL_EXT_color_buffer_float" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_texture_type_2_10_10_10_REV" "GL_NV_pixel_buffer_object" "GL_ANGLE_get_image" "GL_OES_fbo_render_mipmap" "GL_OES_depth24" "GL_EXT_unpack_subimage" "GL_ANGLE_robust_fragment_shader_output" "GL_OES_texture_stencil8" "GL_NV_fence" "GL_NV_shader_noperspective_interpolation" "GL_EXT_debug_marker" "GL_OES_EGL_image_external_essl3" "GL_CHROMIUM_copy_texture" "GL_ANGLE_get_tex_level_parameter" "GL_ANGLE_framebuffer_blit" "GL_EXT_base_instance" "GL_KHR_texture_compression_astc_ldr" "GL_OES_texture_float_linear" "GL_EXT_render_snorm" "GL_EXT_map_buffer_range" "GL_NV_read_depth_stencil" "GL_EXT_geometry_shader" "GL_EXT_sRGB" "GL_EXT_polygon_offset_clamp" "GL_ARM_shader_framebuffer_fetch" "" "GL_EXT_shader_framebuffer_fetch" "GL_EXT_shader_texture_lod" "GL_NV_framebuffer_blit" "GL_OES_EGL_image" "GL_OES_depth32" "GL_ANGLE_memory_object_flags" "GL_OES_texture_cube_map_array" "GL_OES_texture_border_clamp" "GL_NV_read_depth" "GL_EXT_EGL_image_storage" "GL_EXT_semaphore" "GL_OES_geometry_shader" "GL_OES_EGL_image_external" "GL_EXT_debug_label" "GL_EXT_texture_cube_map_array" "GL_ANGLE_stencil_texturing" "GL_ANGLE_rgbx_internal_format" "GL_NV_read_stencil" "GL_EXT_frag_depth" "GL_EXT_EGL_image_external_wrap_modes" "GL_CHROMIUM_lose_context" "GL_EXT_external_buffer" "GL_OES_texture_npot" "GL_EXT_EGL_image_array" "GL_EXT_texture_border_clamp" "GL_OES_draw_elements_base_vertex" "GL_ANGLE_depth_texture" "GL_OES_depth_texture_cube_map" "GL_ANGLE_request_extension" "GL_OES_EGL_sync" "GL_EXT_shader_non_constant_global_initializers" "GL_OES_rgb8_rgba8" "GL_OES_standard_derivatives" "GL_ANGLE_compressed_texture_etc" "GL_OES_sample_variables" "GL_CHROMIUM_bind_generates_resource" "GL_EXT_draw_buffers" "GL_ANGLE_shader_pixel_local_storage_coherent" "GL_EXT_texture_mirror_clamp_to_edge" "GL_OES_surfaceless_context" "GL_OES_texture_3D" "GL_OVR_multiview" "GL_EXT_tessellation_shader" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_KHR_blend_equation_advanced" "GL_OES_vertex_array_object" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_vertex_type_10_10_10_2" "GL_OVR_multiview2" "GL_OES_texture_float" "GL_ANGLE_program_cache_control" "GL_EXT_memory_object" "GL_EXT_shader_io_blocks" "GL_OES_packed_depth_stencil" "GL_EXT_texture_rg" "GL_EXT_texture_sRGB_R8" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_EXT_texture_buffer" "GL_EXT_discard_framebuffer" "GL_OES_texture_half_float_linear" "GL_KHR_debug" "GL_EXT_texture_storage" "GL_OES_shader_io_blocks" "GL_ANGLE_framebuffer_multisample" "GL_ANDROID_extension_pack_es31a" "GL_OES_texture_storage_multisample_2d_array" "GL_EXT_texture_sRGB_decode" "GL_OES_get_program_binary" "GL_NV_pack_subimage" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_compressed_ETC2_RGBA8_texture" "GL_EXT_draw_elements_base_vertex" "GL_ANGLE_memory_size" "GL_EXT_disjoint_timer_query" "GL_EXT_blend_minmax" "GL_EXT_instanced_arrays" "GL_ANGLE_read_only_depth_stencil_feedback_loops" "GL_EXT_gpu_shader5" "GL_EXT_texture_sRGB_RG8" "GL_OES_compressed_EAC_R11_signed_texture" "GL_ANGLE_copy_texture_3d" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_ANGLE_relaxed_vertex_attribute_type" "GL_ANGLE_robust_client_memory" "GL_ANGLE_yuv_internal_format" "GL_OES_texture_half_float" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_CHROMIUM_bind_uniform_location" "GL_OES_depth_texture" "GL_ANGLE_texture_multisample" "GL_OES_mapbuffer" "GL_EXT_clip_control" "GL_OES_draw_buffers_indexed" "GL_OES_element_index_uint" "GL_OES_shader_image_atomic" "GL_EXT_occlusion_query_boolean" QPA OpenGL Detection Info supportsDesktopGL: false supportsOpenGLES: true isQtPreferOpenGLES: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 2748 Mb Number of Cores: 8 Swap Location: /data/data/org.krita/cache Built for: arm64+neon Base instruction set: arm64+neon Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: /data/data/org.krita/cache Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: Depth: 32 Scale: 0.874818 Physical DPI152.902 Logical DPI72.015 Physical Size: 260, 140 Position: 0, 0 Resolution in pixels: 1561x845 Manufacturer: Model: Refresh Rate: 60 -- You are receiving this mail because: You are watching all bug changes.