https://bugs.kde.org/show_bug.cgi?id=474090
Bug ID: 474090 Summary: Task Sets docker doesn't record tool invocations done on the toolbox Classification: Applications Product: krita Version: 5.1.5 Platform: Appimage OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: Dockers Assignee: krita-bugs-n...@kde.org Reporter: takiro-...@gelbfuchs.de Target Milestone: --- SUMMARY The Task Sets docker only records tools when using the keyboard shortcuts but not when they're selected by clicking on them in the toolbox. STEPS TO REPRODUCE 1. Open Task Sets docker 2. Press record 3. Select the Freehand Brush tool with the mouse by clicking its icon OBSERVED RESULT Nothing happens EXPECTED RESULT Freehand Brushtool should appear in the list. if you press B instead it will appear in the list though. Krita Version: 5.1.5 Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-lp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: linux Kernel Version: 6.5.0-1-MANJARO Pretty Productname: Manjaro Linux Product Type: manjaro Product Version: unknown Desktop: KDE Locale Languages: en_US C locale: LC_CTYPE=en_US.UTF-8;LC_NUMERIC=de_DE.UTF-8;LC_TIME=de_DE.UTF-8;LC_COLLATE=en_US.UTF-8;LC_MONETARY=de_DE.UTF-8;LC_MESSAGES=en_US.UTF-8;LC_PAPER=de_DE.UTF-8;LC_NAME=de_DE.UTF-8;LC_ADDRESS=de_DE.UTF-8;LC_TELEPHONE=de_DE.UTF-8;LC_MEASUREMENT=de_DE.UTF-8;LC_IDENTIFICATION=de_DE.UTF-8 QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 OpenGL Info Vendor: "AMD" Renderer: "AMD Radeon Graphics (renoir, LLVM 15.0.7, DRM 3.54, 6.5.0-1-MANJARO)" Version: "4.6 (Compatibility Profile) Mesa 23.1.6-2" Shading language: "4.60" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false supportsBufferMapping: true supportsBufferInvalidation: true forceDisableTextureBuffers: false Extensions: "GL_ARB_copy_buffer" "GL_ARB_clip_control" "GL_ARB_depth_buffer_float" "GL_ARB_fragment_program_shadow" "GL_ARB_query_buffer_object" "GL_ATI_texture_env_combine3" "GL_ARB_shader_texture_image_samples" "GL_ARB_vertex_type_2_10_10_10_rev" "GL_ARB_transpose_matrix" "GL_NV_packed_depth_stencil" "GL_ARB_draw_instanced" "GL_ARB_shadow" "GL_EXT_texture_rectangle" "GL_EXT_memory_object_fd" "GL_ARB_window_pos" "GL_ARB_texture_border_clamp" "GL_EXT_texture" "GL_ARB_shader_draw_parameters" "GL_ARB_conservative_depth" "GL_ARB_shader_ballot" "GL_ARB_sparse_texture2" "GL_EXT_texture_object" "GL_ARB_texture_compression_rgtc" "GL_ARB_multi_bind" "GL_ARB_gpu_shader_fp64" "GL_ARB_get_texture_sub_image" "GL_EXT_multi_draw_arrays" "GL_EXT_memory_object" "GL_ARB_transform_feedback_overflow_query" "GL_ARB_get_program_binary" "GL_ATI_blend_equation_separate" "GL_AMD_pinned_memory" "GL_EXT_draw_buffers2" "GL_ARB_compute_shader" "GL_AMD_draw_buffers_blend" "GL_AMD_shader_trinary_minmax" "GL_EXT_semaphore_fd" "GL_KHR_blend_equation_advanced" "GL_ARB_debug_output" "GL_ARB_occlusion_query" "GL_EXT_texture_shared_exponent" "GL_ARB_timer_query" "GL_EXT_texture_env_add" "GL_ARB_shader_subroutine" "GL_EXT_direct_state_access" "GL_AMD_vertex_shader_viewport_index" "GL_ARB_texture_float" "GL_ARB_buffer_storage" "GL_EXT_vertex_array_bgra" "GL_EXT_stencil_wrap" "GL_ARB_texture_cube_map" "GL_EXT_texture_mirror_clamp" "GL_NV_fog_distance" "GL_EXT_texture_filter_anisotropic" "GL_NV_shader_atomic_int64" "GL_ARB_draw_indirect" "GL_EXT_separate_specular_color" "GL_ARB_texture_env_combine" "GL_NV_compute_shader_derivatives" "GL_EXT_texture_env_combine" "GL_EXT_shader_samples_identical" "GL_ARB_texture_query_lod" "GL_EXT_depth_bounds_test" "GL_EXT_framebuffer_sRGB" "GL_ATI_separate_stencil" "GL_EXT_texture_snorm" "GL_EXT_semaphore" "GL_EXT_packed_pixels" "GL_KHR_robust_buffer_access_behavior" "GL_EXT_texture_swizzle" "GL_ARB_framebuffer_sRGB" "GL_EXT_timer_query" "GL_EXT_shader_integer_mix" "GL_EXT_debug_label" "GL_KHR_texture_compression_astc_ldr" "GL_ARB_vertex_shader" "GL_NV_texture_barrier" "GL_ARB_shader_bit_encoding" "GL_EXT_stencil_two_side" "GL_AMD_conservative_depth" "GL_ARB_vertex_attrib_64bit" "GL_ARB_vertex_type_10f_11f_11f_rev" "GL_ARB_gpu_shader_int64" "GL_ATI_draw_buffers" "GL_NV_light_max_exponent" "GL_KHR_context_flush_control" "GL_EXT_window_rectangles" "GL_ARB_internalformat_query" "GL_ARB_compute_variable_group_size" "GL_ARB_texture_query_levels" "GL_ARB_shader_image_load_store" "GL_ARB_enhanced_layouts" "GL_EXT_texture_shadow_lod" "GL_EXT_EGL_image_storage" "GL_ARB_shader_atomic_counters" "GL_AMD_shader_stencil_export" "GL_EXT_abgr" "GL_EXT_texture_sRGB_R8" "GL_ARB_transform_feedback3" "GL_ARB_point_parameters" "GL_IBM_multimode_draw_arrays" "GL_SGIS_texture_lod" "GL_ARB_texture_storage_multisample" "GL_ARB_sparse_texture" "GL_ARB_texture_env_dot3" "GL_EXT_texture3D" "GL_EXT_framebuffer_object" "GL_ARB_multi_draw_indirect" "GL_EXT_shader_image_load_store" "GL_EXT_blend_subtract" "GL_ARB_viewport_array" "GL_ARB_explicit_attrib_location" "GL_ARB_ES3_2_compatibility" "GL_EXT_vertex_attrib_64bit" "GL_ARB_clear_texture" "GL_S3_s3tc" "GL_ARB_texture_barrier" "GL_EXT_copy_texture" "GL_ARB_texture_view" "GL_ARB_vertex_attrib_binding" "GL_ARB_vertex_array_object" "GL_NV_vdpau_interop" "GL_OES_EGL_image" "GL_ARB_robustness" "GL_ARB_blend_func_extended" "GL_ARB_indirect_parameters" "GL_NV_alpha_to_coverage_dither_control" "GL_ARB_texture_rgb10_a2ui" "GL_SUN_multi_draw_arrays" "GL_ANGLE_texture_compression_dxt5" "GL_ARB_derivative_control" "GL_ARB_texture_rectangle" "GL_ARB_sync" "GL_NV_texture_env_combine4" "GL_ARB_fragment_coord_conventions" "GL_ARB_draw_buffers_blend" "GL_ARB_shading_language_100" "GL_ARB_bindless_texture" "GL_KHR_robustness" "GL_MESA_pack_invert" "GL_ARB_shader_precision" "GL_EXT_texture_buffer_object" "GL_ARB_depth_clamp" "GL_OES_read_format" "GL_ARB_fragment_layer_viewport" "GL_ARB_texture_buffer_object_rgb32" "GL_ATI_meminfo" "GL_ARB_texture_cube_map_array" "GL_MESA_framebuffer_flip_y" "GL_ARB_robust_buffer_access_behavior" "GL_NV_texgen_reflection" "GL_ARB_polygon_offset_clamp" "GL_ARB_texture_compression_bptc" "GL_ARB_framebuffer_no_attachments" "GL_ARB_multitexture" "GL_ARB_separate_shader_objects" "GL_EXT_texture_compression_s3tc" "GL_EXT_texture_env_dot3" "GL_ARB_draw_elements_base_vertex" "GL_ARB_seamless_cubemap_per_texture" "GL_AMD_framebuffer_multisample_advanced" "GL_NV_depth_clamp" "GL_KHR_parallel_shader_compile" "GL_AMD_depth_clamp_separate" "GL_SGIS_generate_mipmap" "GL_EXT_blend_color" "GL_SGIS_texture_edge_clamp" "GL_ARB_transform_feedback_instanced" "GL_ARB_direct_state_access" "GL_ARB_ES3_1_compatibility" "GL_EXT_texture_compression_latc" "GL_ARB_compressed_texture_pixel_storage" "GL_NV_copy_image" "GL_ARB_fragment_shader" "GL_EXT_compiled_vertex_array" "GL_ARB_texture_non_power_of_two" "GL_ARB_shader_stencil_export" "GL_ATI_texture_float" "GL_ARB_pixel_buffer_object" "GL_ARB_ES2_compatibility" "GL_ARB_texture_filter_anisotropic" "GL_ARB_shader_atomic_counter_ops" "GL_EXT_texture_sRGB" "GL_ARB_shading_language_420pack" "GL_EXT_texture_lod_bias" "GL_ARB_texture_gather" "GL_ARB_texture_compression" "GL_ARB_internalformat_query2" "GL_ARB_uniform_buffer_object" "GL_ARB_sparse_buffer" "GL_ARB_provoking_vertex" "GL_ARB_sample_shading" "GL_ARB_transform_feedback2" "GL_NV_conditional_render" "GL_EXT_packed_depth_stencil" "GL_EXT_texture_compression_rgtc" "GL_EXT_draw_instanced" "GL_ARB_invalidate_subdata" "GL_EXT_EGL_sync" "GL_MESA_shader_integer_functions" "GL_EXT_pixel_buffer_object" "GL_ARB_base_instance" "GL_EXT_point_parameters" "GL_ARB_texture_stencil8" "GL_ANGLE_texture_compression_dxt3" "GL_ARB_arrays_of_arrays" "GL_ARB_spirv_extensions" "GL_ARB_texture_buffer_object" "GL_ARB_parallel_shader_compile" "GL_ARB_vertex_array_bgra" "GL_ARB_texture_rg" "GL_ARB_program_interface_query" "GL_APPLE_packed_pixels" "GL_EXT_gpu_program_parameters" "GL_EXT_shader_image_load_formatted" "GL_EXT_fog_coord" "GL_EXT_framebuffer_blit" "GL_ARB_sparse_texture_clamp" "GL_ATI_fragment_shader" "GL_AMD_vertex_shader_layer" "GL_KHR_texture_compression_astc_sliced_3d" "GL_EXT_texture_sRGB_decode" "GL_ARB_map_buffer_alignment" "GL_AMD_query_buffer_object" "GL_ARB_multisample" "GL_ARB_shading_language_include" "GL_EXT_framebuffer_multisample_blit_scaled" "GL_ARB_half_float_pixel" "GL_ARB_shader_clock" "GL_KHR_no_error" "GL_ARB_instanced_arrays" "GL_EXT_texture_cube_map" "GL_ARB_texture_storage" "GL_ARB_texture_multisample" "GL_ARB_compatibility" "GL_IBM_rasterpos_clip" "GL_ARB_texture_mirror_clamp_to_edge" "GL_ARB_copy_image" "GL_EXT_vertex_array" "GL_ARB_vertex_buffer_object" "GL_ARB_cull_distance" "GL_ARB_seamless_cube_map" "GL_ARB_depth_texture" "GL_ARB_point_sprite" "GL_EXT_gpu_shader4" "GL_EXT_rescale_normal" "GL_EXT_secondary_color" "GL_EXT_draw_range_elements" "GL_ARB_shader_viewport_layer_array" "GL_EXT_framebuffer_multisample" "GL_ARB_fragment_program" "GL_AMD_texture_texture4" "GL_NV_texture_rectangle" "GL_ARB_shader_group_vote" "GL_EXT_texture_integer" "GL_NV_ES1_1_compatibility" "GL_ARB_shader_objects" "GL_NV_blend_square" "GL_NV_primitive_restart" "GL_EXT_transform_feedback" "GL_ARB_framebuffer_object" "GL_EXT_shadow_funcs" "GL_ARB_sampler_objects" "GL_AMD_performance_monitor" "GL_NVX_gpu_memory_info" "GL_ARB_draw_buffers" "GL_ARB_texture_env_crossbar" "GL_EXT_blend_equation_separate" "GL_MESA_texture_signed_rgba" "GL_EXT_bgra" "GL_ARB_map_buffer_range" "GL_EXT_provoking_vertex" "GL_ARB_clear_buffer_object" "GL_EXT_demote_to_helper_invocation" "GL_ARB_color_buffer_float" "GL_ARB_shader_storage_buffer_object" "GL_ARB_shader_texture_lod" "GL_AMD_seamless_cubemap_per_texture" "GL_ARB_explicit_uniform_location" "GL_EXT_texture_edge_clamp" "GL_ARB_texture_env_add" "GL_EXT_blend_minmax" "GL_INGR_blend_func_separate" "GL_NV_copy_depth_to_color" "GL_ARB_gpu_shader5" "GL_ARB_texture_mirrored_repeat" "GL_ARB_pipeline_statistics_query" "GL_EXT_packed_float" "GL_SGIS_texture_border_clamp" "GL_EXT_polygon_offset_clamp" "GL_IBM_texture_mirrored_repeat" "GL_ARB_shader_image_size" "GL_INTEL_blackhole_render" "GL_ARB_texture_swizzle" "GL_ARB_conditional_render_inverted" "GL_MESA_window_pos" "GL_ARB_tessellation_shader" "GL_ARB_ES3_compatibility" "GL_NV_half_float" "GL_ARB_shading_language_packing" "GL_KHR_debug" "GL_EXT_texture_array" "GL_EXT_texture_compression_dxt1" "GL_ATI_texture_mirror_once" "GL_ARB_vertex_program" "GL_ARB_occlusion_query2" "GL_ARB_gl_spirv" "GL_ATI_texture_compression_3dc" "GL_EXT_blend_func_separate" "GL_AMD_multi_draw_indirect" "GL_ARB_stencil_texturing" "GL_ARB_texture_buffer_range" "GL_EXT_subtexture" "GL_ARB_half_float_vertex" QPA OpenGL Detection Info supportsDesktopGL: true supportsOpenGLES: true isQtPreferOpenGLES: false useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 15372 Mb Number of Cores: 16 Swap Location: /tmp Built for: sse2 Base instruction set: sse2 Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: /home/takiro/.local/share/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Loaded Python Plugins colorspace comics_project_management_tools documenttools exportlayers filtermanager lastdocumentsdocker plugin_importer quick_settings_docker scripter tenbrushes tenscripts Display Information Number of screens: 1 Screen: 0 Name: eDP Depth: 24 Scale: 1.5 Physical DPI125.865 Logical DPI96 Physical Size: 344, 194 Position: 0, 0 Resolution in pixels: 1707x960 Manufacturer: BOE Model: Refresh Rate: 165 -- You are receiving this mail because: You are watching all bug changes.