https://bugs.kde.org/show_bug.cgi?id=463365

--- Comment #5 from Dasein <adpocalyp...@gmail.com> ---
Vulkan could be better if you have hdr10 and or 10 bit+ display panels. On the
use cases part, Vulkan does have a very wide range of use cases as an API. This
could be another one for the list. It’s a good idea if GPUs were to ever
perform better with Vulkan than OGL or even to drop OGL entirely, it’s not like
we’re asking for SPIR-V, WGSL, WebGPU to be used there are potential benefits
here for the future. 

and even android uses vulkan for it’s windowing system if the devices hardware
supports vulkan, surely Google wouldn’t have pushed it if OpenGL was the only
option that made sense.

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