https://bugs.kde.org/show_bug.cgi?id=466454
--- Comment #22 from Mark Richardson <oldkentuckym...@gmail.com> --- (In reply to Zamundaaa from comment #21) > > However on native wayland, the max extant is always 16k. not what I would > > call optimal usage > I thought this was obvious but maybe I didn't describe it well: When picking > a swapchain size, Vulkan requires you to do > > extends = min(maxExtends, max(desiredSize, minExtends)) > which will handle this and any other situations with restricted size options > correctly. Ah, thats makes sense now. Now there is only the little matter of every single other 3D game not working. I know the usual attitude of Wayland developers when considering changing protocol/compositor behaviour vs. every single application being written wrong is to usually stick to thier guns, But I think kwin would really benefit from being able to display the windows of the tens of thousands of games already out there, and I belive the best ssolution for the users of kwin is for it to not return different swapchain extants depending on the scaling factor. -- You are receiving this mail because: You are watching all bug changes.