https://bugs.kde.org/show_bug.cgi?id=466804
Nate Graham <n...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Summary|OpacityMask feature in QML |plasma-integration |broken rendering apps |inappropriately forces |unusable |software rendering for | |certain NVIDIA GPU when | |checkContext.create() | |fails, but hardware | |rendering actually works | |better for it CC| |k...@davidedmundson.co.uk Status|NEEDSINFO |CONFIRMED Resolution|WAITINGFORINFO |--- --- Comment #6 from Nate Graham <n...@kde.org> --- Interesting results. This means that hardware rendering is actually working properly, and the problem is that plasma-integration is forcing software rendering instead. There are two code paths to make this happen: 1. OpenGL isn't available (clearly not the case here) 2. The function call `checkContext.create()` fails Looks like the latter thing is happening, which does imply a bug in our code somewhere. CCing David for further investigation. -- You are receiving this mail because: You are watching all bug changes.