https://bugs.kde.org/show_bug.cgi?id=466497

--- Comment #4 from Hernan Martinez <hernan.c.marti...@gmail.com> ---
> ADDITIONAL INFORMATION

Krita

 Version: 5.1.5 (git a6721a5)
 Installation type: installer / portable package
 Hidpi: true

Qt

  Version (compiled): 5.15.8
  Version (loaded): 5.15.8

OS Information

  Build ABI: arm64-little_endian-llp64
  Build CPU: arm64
  CPU: arm64
  Kernel Type: winnt
  Kernel Version: 10.0.22621
  Pretty Productname: Windows 11 Version 2009
  Product Type: windows
  Product Version: 11

Locale

  Languages: en_US, en, en_Latn_US
  C locale: C
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 1252  (ANSI - Latin I)

OpenGL Info

  Vendor:  "Microsoft Corporation" 
  Renderer:  "D3D12 (Qualcomm(R) Adreno(TM) 8cx Gen 3)" 
  Version:  "4.1 (Compatibility Profile) Mesa 23.1.0-devel (git-fbc637faa5)" 
  Shading language:  "4.10" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 4.1, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
     Version: 4.1
     Supports deprecated functions true 
     is OpenGL ES: false 
  supportsBufferMapping: true 
  supportsBufferInvalidation: true 
  forceDisableTextureBuffers: false 
  Extensions: 
     "GL_EXT_blend_subtract" 
     "GL_S3_s3tc" 
     "GL_ARB_arrays_of_arrays" 
     "GL_EXT_texture_sRGB" 
     "GL_ARB_robustness" 
     "GL_ARB_texture_env_dot3" 
     "GL_ARB_texture_cube_map_array" 
     "GL_EXT_gpu_shader4" 
     "GL_EXT_timer_query" 
     "GL_EXT_texture_cube_map" 
     "GL_ARB_shader_objects" 
     "GL_ARB_fragment_program_shadow" 
     "GL_ARB_instanced_arrays" 
     "GL_ARB_clip_control" 
     "GL_SGIS_texture_lod" 
     "GL_EXT_texture_shared_exponent" 
     "GL_NV_fog_distance" 
     "GL_KHR_texture_compression_astc_ldr" 
     "GL_ARB_color_buffer_float" 
     "GL_ARB_draw_instanced" 
     "GL_ATI_draw_buffers" 
     "GL_ARB_shader_subroutine" 
     "GL_ARB_shader_precision" 
     "GL_EXT_provoking_vertex" 
     "GL_INGR_blend_func_separate" 
     "GL_ARB_point_parameters" 
     "GL_ARB_texture_gather" 
     "GL_ARB_multisample" 
     "GL_MESA_shader_integer_functions" 
     "GL_ARB_debug_output" 
     "GL_ARB_compatibility" 
     "GL_ARB_separate_shader_objects" 
     "GL_NV_packed_depth_stencil" 
     "GL_AMD_multi_draw_indirect" 
     "GL_ARB_draw_buffers_blend" 
     "GL_NV_texture_rectangle" 
     "GL_ARB_shading_language_420pack" 
     "GL_IBM_texture_mirrored_repeat" 
     "GL_ARB_buffer_storage" 
     "GL_EXT_separate_specular_color" 
     "GL_SGIS_generate_mipmap" 
     "GL_IBM_multimode_draw_arrays" 
     "GL_IBM_rasterpos_clip" 
     "GL_ARB_framebuffer_no_attachments" 
     "GL_ARB_vertex_attrib_binding" 
     "GL_EXT_texture_env_combine" 
     "GL_EXT_texture_env_dot3" 
     "GL_ARB_direct_state_access" 
     "GL_ARB_parallel_shader_compile" 
     "GL_AMD_draw_buffers_blend" 
     "GL_ARB_occlusion_query2" 
     "GL_ARB_multi_bind" 
     "GL_ARB_vertex_type_2_10_10_10_rev" 
     "GL_ARB_shader_texture_lod" 
     "GL_ARB_seamless_cube_map" 
     "GL_EXT_fog_coord" 
     "GL_ARB_ES3_compatibility" 
     "GL_EXT_texture" 
     "GL_EXT_texture_lod_bias" 
     "GL_ARB_half_float_pixel" 
     "GL_EXT_texture_compression_s3tc" 
     "GL_ARB_vertex_array_object" 
     "GL_ARB_texture_rectangle" 
     "GL_EXT_memory_object" 
     "GL_EXT_rescale_normal" 
     "GL_ARB_map_buffer_alignment" 
     "GL_ARB_vertex_array_bgra" 
     "GL_NV_half_float" 
     "GL_EXT_texture_sRGB_decode" 
     "GL_EXT_point_parameters" 
     "GL_EXT_texture_buffer_object" 
     "GL_EXT_texture_compression_dxt1" 
     "GL_EXT_texture_object" 
     "GL_NV_blend_square" 
     "GL_ARB_framebuffer_sRGB" 
     "GL_EXT_multi_draw_arrays" 
     "GL_EXT_gpu_program_parameters" 
     "GL_EXT_texture3D" 
     "GL_EXT_texture_array" 
     "GL_ARB_point_sprite" 
     "GL_ARB_texture_stencil8" 
     "GL_ARB_texture_compression" 
     "GL_AMD_shader_stencil_export" 
     "GL_EXT_texture_env_add" 
     "GL_ARB_internalformat_query" 
     "GL_ARB_sampler_objects" 
     "GL_MESA_texture_signed_rgba" 
     "GL_ATI_separate_stencil" 
     "GL_EXT_framebuffer_blit" 
     "GL_EXT_texture_integer" 
     "GL_ARB_viewport_array" 
     "GL_ARB_fragment_shader" 
     "GL_ARB_occlusion_query" 
     "GL_ARB_indirect_parameters" 
     "GL_ATI_texture_float" 
     "GL_EXT_texture_rectangle" 
     "GL_EXT_shadow_funcs" 
     "GL_MESA_window_pos" 
     "GL_ARB_texture_storage_multisample" 
     "GL_ARB_fragment_coord_conventions" 
     "GL_SUN_multi_draw_arrays" 
     "GL_ARB_multi_draw_indirect" 
     "GL_ARB_shader_atomic_counter_ops" 
     "GL_EXT_vertex_array_bgra" 
     "GL_ARB_texture_env_add" 
     "GL_ARB_transform_feedback2" 
     "GL_ARB_sync" 
     "GL_ARB_transform_feedback3" 
     "GL_MESA_pack_invert" 
     "GL_ARB_shader_bit_encoding" 
     "GL_EXT_packed_float" 
     "GL_EXT_direct_state_access" 
     "GL_EXT_framebuffer_sRGB" 
     "GL_ARB_internalformat_query2" 
     "GL_EXT_packed_depth_stencil" 
     "GL_ARB_draw_elements_base_vertex" 
     "GL_ARB_texture_border_clamp" 
     "GL_EXT_vertex_array" 
     "GL_ARB_texture_env_crossbar" 
     "GL_EXT_memory_object_win32" 
     "GL_ARB_gpu_shader_fp64" 
     "GL_ARB_half_float_vertex" 
     "GL_EXT_bgra" 
     "GL_ARB_robust_buffer_access_behavior" 
     "GL_EXT_shader_integer_mix" 
     "GL_NV_light_max_exponent" 
     "GL_NV_texgen_reflection" 
     "GL_ARB_map_buffer_range" 
     "GL_NV_conditional_render" 
     "GL_EXT_draw_range_elements" 
     "GL_EXT_blend_minmax" 
     "GL_EXT_blend_func_separate" 
     "GL_ARB_conditional_render_inverted" 
     "GL_AMD_shader_trinary_minmax" 
     "GL_ARB_depth_clamp" 
     "GL_ARB_texture_buffer_object_rgb32" 
     "GL_ARB_base_instance" 
     "GL_ARB_texture_multisample" 
     "GL_ARB_shading_language_include" 
     "GL_EXT_debug_label" 
     "GL_ARB_texture_float" 
     "GL_ARB_explicit_attrib_location" 
     "GL_ARB_depth_buffer_float" 
     "GL_EXT_texture_filter_anisotropic" 
     "GL_ARB_vertex_attrib_64bit" 
     "GL_ARB_texture_rgb10_a2ui" 
     "GL_ARB_texture_filter_anisotropic" 
     "GL_KHR_texture_compression_astc_sliced_3d" 
     "GL_ARB_get_texture_sub_image" 
     "GL_EXT_abgr" 
     "GL_EXT_texture_edge_clamp" 
     "GL_ARB_texture_rg" 
     "GL_ARB_vertex_program" 
     "GL_ARB_vertex_type_10f_11f_11f_rev" 
     "GL_EXT_blend_equation_separate" 
     "GL_SGIS_texture_border_clamp" 
     "GL_NV_primitive_restart" 
     "GL_ARB_program_interface_query" 
     "GL_EXT_blend_color" 
     "GL_EXT_draw_instanced" 
     "GL_KHR_parallel_shader_compile" 
     "GL_ARB_draw_indirect" 
     "GL_ARB_multitexture" 
     "GL_ARB_texture_query_lod" 
     "GL_APPLE_packed_pixels" 
     "GL_EXT_EGL_image_storage" 
     "GL_ARB_shader_draw_parameters" 
     "GL_ARB_shader_atomic_counters" 
     "GL_EXT_draw_buffers2" 
     "GL_ARB_texture_compression_bptc" 
     "GL_ARB_draw_buffers" 
     "GL_ARB_gpu_shader5" 
     "GL_ARB_sample_shading" 
     "GL_ARB_timer_query" 
     "GL_EXT_framebuffer_object" 
     "GL_ARB_compressed_texture_pixel_storage" 
     "GL_KHR_debug" 
     "GL_ARB_texture_buffer_object" 
     "GL_ARB_shader_storage_buffer_object" 
     "GL_ATI_texture_env_combine3" 
     "GL_KHR_robust_buffer_access_behavior" 
     "GL_ARB_texture_compression_rgtc" 
     "GL_ARB_fragment_layer_viewport" 
     "GL_NV_copy_image" 
     "GL_OES_EGL_image" 
     "GL_OES_read_format" 
     "GL_ARB_pixel_buffer_object" 
     "GL_NV_texture_env_combine4" 
     "GL_KHR_no_error" 
     "GL_ARB_invalidate_subdata" 
     "GL_ARB_copy_buffer" 
     "GL_EXT_copy_texture" 
     "GL_ARB_vertex_shader" 
     "GL_EXT_texture_compression_rgtc" 
     "GL_ARB_fragment_program" 
     "GL_EXT_semaphore" 
     "GL_EXT_secondary_color" 
     "GL_ARB_window_pos" 
     "GL_EXT_texture_swizzle" 
     "GL_ARB_texture_buffer_range" 
     "GL_AMD_texture_texture4" 
     "GL_ARB_get_program_binary" 
     "GL_ATI_blend_equation_separate" 
     "GL_EXT_stencil_two_side" 
     "GL_ARB_texture_storage" 
     "GL_ARB_tessellation_shader" 
     "GL_ARB_shading_language_packing" 
     "GL_EXT_texture_snorm" 
     "GL_KHR_robustness" 
     "GL_EXT_semaphore_win32" 
     "GL_EXT_stencil_wrap" 
     "GL_NV_ES1_1_compatibility" 
     "GL_ARB_transform_feedback_instanced" 
     "GL_EXT_framebuffer_multisample" 
     "GL_EXT_EGL_sync" 
     "GL_EXT_vertex_attrib_64bit" 
     "GL_ATI_fragment_shader" 
     "GL_ARB_texture_cube_map" 
     "GL_ARB_framebuffer_object" 
     "GL_EXT_framebuffer_multisample_blit_scaled" 
     "GL_EXT_subtexture" 
     "GL_ARB_shader_stencil_export" 
     "GL_ARB_texture_swizzle" 
     "GL_ARB_vertex_buffer_object" 
     "GL_ARB_texture_non_power_of_two" 
     "GL_ARB_ES2_compatibility" 
     "GL_ARB_depth_texture" 
     "GL_ARB_clear_buffer_object" 
     "GL_EXT_compiled_vertex_array" 
     "GL_NV_depth_clamp" 
     "GL_ARB_shading_language_100" 
     "GL_ARB_shadow" 
     "GL_EXT_packed_pixels" 
     "GL_ARB_transpose_matrix" 
     "GL_ARB_texture_query_levels" 
     "GL_ARB_conservative_depth" 
     "GL_ARB_uniform_buffer_object" 
     "GL_ANGLE_texture_compression_dxt3" 
     "GL_ARB_gpu_shader_int64" 
     "GL_ARB_provoking_vertex" 
     "GL_ANGLE_texture_compression_dxt5" 
     "GL_SGIS_texture_edge_clamp" 
     "GL_ARB_texture_env_combine" 
     "GL_KHR_context_flush_control" 
     "GL_AMD_conservative_depth" 
     "GL_ARB_stencil_texturing" 
     "GL_EXT_transform_feedback" 
     "GL_ARB_blend_func_extended" 
     "GL_EXT_pixel_buffer_object" 
     "GL_ARB_explicit_uniform_location" 
     "GL_ARB_texture_mirrored_repeat" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: false 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 2000 Mb
  Number of Cores: 8
  Swap Location: C:/Users/herna/AppData/Local/Temp
  Built for: arm64+neon
  Base instruction set: arm64+neon
  Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd
avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3
sse2 

Current Settings

  Current Swap Location: C:/Users/herna/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: 
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 1
        Screen: 0
                Name: \\.\DISPLAY1
                Depth: 32
                Scale: 2
                Physical DPI135.467
                Logical DPI96
                Physical Size: 270, 180
                Position: 0, 0
                Resolution in pixels: 1440x960
                Manufacturer: 
                Model: 
                Refresh Rate: 120


---------------------
================================================================================
SESSION: 26 Feb 2023 14:11:39 -0700. Executing
C:\msys64\clangarm64\bin\krita.exe

Krita Version: 5.1.5 (git a6721a5), Qt version compiled: 5.15.8, loaded:
5.15.8. Process ID: 10720
-- -- -- -- -- -- -- --
26 Feb 2023 14:11:39 -0700: Style: fusion. Available styles: windowsvista,
Windows, Fusion
26 Feb 2023 14:11:40 -0700: Creating database from scratch (database didn't
exist, new schema version: 0.0.17).
26 Feb 2023 14:11:40 -0700: Non-store package - creating updater
26 Feb 2023 14:12:03 -0700: Created image "Unnamed", 2480 * 3508 pixels, 300
dpi. Color model: 8-bit integer/channel RGB/Alpha (sRGB-elle-V2-srgbtrc.icc).
Layers: 2
26 Feb 2023 14:13:40 -0700: Created image "Unnamed", 2480 * 3508 pixels, 300
dpi. Color model: 8-bit integer/channel RGB/Alpha (sRGB-elle-V2-srgbtrc.icc).
Layers: 2
26 Feb 2023 14:15:52 -0700: CLOSING SESSION
================================================================================
SESSION: 26 Feb 2023 14:17:06 -0700. Executing
C:\msys64\clangarm64\bin\krita.exe

Krita Version: 5.1.5 (git a6721a5), Qt version compiled: 5.15.8, loaded:
5.15.8. Process ID: 17680
-- -- -- -- -- -- -- --
26 Feb 2023 14:17:06 -0700: Style: fusion. Available styles: windowsvista,
Windows, Fusion
26 Feb 2023 14:17:06 -0700: Database is up to date. Version: 0.0.17, created by
Krita 5.1.5, at Sun Feb 26 14:11:40 2023
26 Feb 2023 14:17:07 -0700: Non-store package - creating updater
26 Feb 2023 14:35:19 -0700: CLOSING SESSION
================================================================================
SESSION: 26 Feb 2023 14:38:27 -0700. Executing
C:\msys64\clangarm64\bin\krita.exe

Krita Version: 5.1.5 (git a6721a5), Qt version compiled: 5.15.8, loaded:
5.15.8. Process ID: 9968
-- -- -- -- -- -- -- --
26 Feb 2023 14:38:27 -0700: Style: fusion. Available styles: windowsvista,
Windows, Fusion
26 Feb 2023 14:38:28 -0700: Database is up to date. Version: 0.0.17, created by
Krita 5.1.5, at Sun Feb 26 14:11:40 2023
26 Feb 2023 14:38:28 -0700: Non-store package - creating updater

---------------------

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