https://bugs.kde.org/show_bug.cgi?id=466486

            Bug ID: 466486
           Summary: Timeline timestamp display pads frame number to 2
                    digits, even when project FPS is ≥100
    Classification: Applications
           Product: kdenlive
           Version: 22.12.2
          Platform: unspecified
                OS: Linux
            Status: REPORTED
          Severity: minor
          Priority: NOR
         Component: User Interface
          Assignee: j...@kdenlive.org
          Reporter: michalehmann0...@gmail.com
  Target Milestone: ---

SUMMARY
The timeline's timestamp display display (hh:mm:ss:ff) always pads the frame
number to 2 digits.
This is usually fine, but when working inside a project whose FPS is 100 or
higher, this causes the UI element to rapidly change size when moving the
cursor across the timeline. (Moving the cursor across the timeline changes the
timestamp displayed, and when the current frame is now three-digits (100 or
higher), the element has to expand to fit the text.)

STEPS TO REPRODUCE
1.  Create a new project with any preset, but change the FPS value to, say,
120.
2.  Move the cursor horizontally across the timeline.
    *   For added effect, zoom out the timeline so a small change in mouse
position causes a big change in frame count.

OBSERVED RESULT
The timestamp display constantly changes size as a third digit is added or
removed.

EXPECTED RESULT
The timestamp display automatically pads the framecount to the amount of digits
required to display any amount in the project's current FPS.

SOFTWARE/OS VERSIONS
Operating System: Arch Linux 
KDE Plasma Version: 5.27.1
KDE Frameworks Version: 5.103.0
Qt Version: 5.15.8
Graphics Platform: Wayland

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