https://bugs.kde.org/show_bug.cgi?id=464730
--- Comment #4 from Echoa <ec...@tutanota.com> --- Another update on this, running the games through a nested gamescope session with launch options gamescope -W "screen width #" -H "screen height #" -f -e -- (in case anyone hasnt used it substitute screen height and width in place of "screen width #" and "screen height #") also seems to eliminate the issue, might it be possible that the games arent being recognized as full screen? Could possibly explain why having gamescope create the fullscreen window seems to fix it also. -- You are receiving this mail because: You are watching all bug changes.