https://bugs.kde.org/show_bug.cgi?id=461283

Arjen Hiemstra <ahiems...@heimr.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CONFIRMED                   |RESOLVED
         Resolution|---                         |FIXED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/commit/3118b48650c2
                   |                            |6fa5fec28eacdd02779c14b7a76
                   |                            |6

--- Comment #3 from Arjen Hiemstra <ahiems...@heimr.nl> ---
Git commit 3118b48650c26fa5fec28eacdd02779c14b7a766 by Arjen Hiemstra.
Committed on 16/01/2023 at 09:51.
Pushed by ahiemstra into branch 'master'.

Disable vertex snapping for Wobbly Windows and Magic Lamp

The subdivided grid used by these effects doesn't account for pixel
alignment. If we force the generated WindowQuads to be rounded, the
quad's sizes no longer match the texture sizes, which results in blurry
rendering.

eeffects

M  +2    -0    src/effects/magiclamp/magiclamp.cpp
M  +2    -0    src/effects/wobblywindows/wobblywindows.cpp

https://invent.kde.org/plasma/kwin/commit/3118b48650c26fa5fec28eacdd02779c14b7a766

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