https://bugs.kde.org/show_bug.cgi?id=369012
Boudewijn Rempt <b...@valdyas.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |b...@valdyas.org --- Comment #1 from Boudewijn Rempt <b...@valdyas.org> --- Hi, Thanks for your report. That crash happens in the nvidia driver -- nvoglv64.dll -- which suggests that we have a problem caching enough frames in GPU memory. How many frames does your animation file typically have? -- You are receiving this mail because: You are watching all bug changes.