https://bugs.kde.org/show_bug.cgi?id=369012

Boudewijn Rempt <b...@valdyas.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |b...@valdyas.org

--- Comment #1 from Boudewijn Rempt <b...@valdyas.org> ---
Hi,

Thanks for your report. That crash happens in the nvidia driver -- nvoglv64.dll
-- which suggests that we have a problem caching enough frames in GPU memory.
How many frames does your animation file typically have?

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to