https://bugs.kde.org/show_bug.cgi?id=460725

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |xaver.h...@gmail.com

--- Comment #14 from Zamundaaa <xaver.h...@gmail.com> ---
> one ultrawide 2560x1080 scaled to 125% and a Samsung 4k tv scaled to 275%

That setup is the cause of the problem - KWin scales Xwayland to the largest
scale of all outputs, which effectively fakes a very high resolution on those
outputs with a smaller scale.
The proper solution would be for gamescope to not go through Xwayland but be a
native Wayland client instead, with support for the fractional scaling
protocol.
As workarounds you could explicitly specify the resolution you want when you
start gamescope, or revert to the old Xwayland behavior by changing the
relevant setting ("Legacy Applications (X11): Apply scaling themselves") in the
display configuration.

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