https://bugs.kde.org/show_bug.cgi?id=367766
--- Comment #8 from Martin Gräßlin <mgraess...@kde.org> --- > Also, let me know if you need anymore help debugging for the "real" fix. Sure, we would love to figure out what's the real problem. For that we need someone with an affected system and slight knowledge about OpenGL. Something is going wrong when rendering the first frame - some state being wrong, incorrect fencing, something like that. So it needs someone to go through the rendering of the first frame to figure that one out. Unfortunately creating patches and passing them to someone else for testing doesn't bring us anywhere - we tried that already. -- You are receiving this mail because: You are watching all bug changes.