https://bugs.kde.org/show_bug.cgi?id=353661

--- Comment #5 from lordmet...@gmail.com ---
(In reply to Stephan Kulow from comment #1)
> it's not doing nothing, it's playing valid moves until you stop it. As
> klondike's nature is cyclic, so is the demo.

Okay but this is an utter waste of CPU cycles and not useful. It might have
been that it wasn't playing valid moves (meaning that it continued to loop over
and over again even when it fails) but I don't know. Either way it's wasteful
and should be addressed. However as I noted in another comment this was over 7
years ago (I don't recall seeing you reply either way) and I hardly ever use
that system any more so whether it's fixed or not I don't know but it honestly
doesn't concern me. It probably has been fixed but if not oh well. I have too
much going on these days and the only way I use that system these days is ssh
in.

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