https://bugs.kde.org/show_bug.cgi?id=460277
David Edmundson <k...@davidedmundson.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Resolution|--- |FIXED Latest Commit| |https://invent.kde.org/plas | |ma/kwin/commit/36440a9d9191 | |5a8885a8bbcc1b2dcf39428f07e | |d --- Comment #3 from David Edmundson <k...@davidedmundson.co.uk> --- Git commit 36440a9d91915a8885a8bbcc1b2dcf39428f07ed by David Edmundson. Committed on 12/10/2022 at 11:28. Pushed by davidedmundson into branch 'master'. Fix scripted shader effect animations AnimationEffect inherits from CrossfadeEffect as it may do a crossfade, but it also has to perform non-crossfading activities with a custom shader. For crossfades we want to draw the old and new window, but this isn't needed where the crossFadeProgress remains at 0. M +1 -1 src/libkwineffects/kwineffects.cpp M +10 -5 src/libkwineffects/kwinoffscreeneffect.cpp https://invent.kde.org/plasma/kwin/commit/36440a9d91915a8885a8bbcc1b2dcf39428f07ed -- You are receiving this mail because: You are watching all bug changes.