https://bugs.kde.org/show_bug.cgi?id=460277

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/commit/36440a9d9191
                   |                            |5a8885a8bbcc1b2dcf39428f07e
                   |                            |d

--- Comment #3 from David Edmundson <k...@davidedmundson.co.uk> ---
Git commit 36440a9d91915a8885a8bbcc1b2dcf39428f07ed by David Edmundson.
Committed on 12/10/2022 at 11:28.
Pushed by davidedmundson into branch 'master'.

Fix scripted shader effect animations

AnimationEffect inherits from CrossfadeEffect as it may do a crossfade,
but it also has to perform non-crossfading activities with a custom
shader.

For crossfades we want to draw the old and new window, but this isn't
needed where the crossFadeProgress remains at 0.

M  +1    -1    src/libkwineffects/kwineffects.cpp
M  +10   -5    src/libkwineffects/kwinoffscreeneffect.cpp

https://invent.kde.org/plasma/kwin/commit/36440a9d91915a8885a8bbcc1b2dcf39428f07ed

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to