https://bugs.kde.org/show_bug.cgi?id=459328

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/commit/e924b1cb2316
                   |                            |32e53a405a04a24ae63538aa37e
                   |                            |1
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #16 from David Edmundson <k...@davidedmundson.co.uk> ---
Git commit e924b1cb231632e53a405a04a24ae63538aa37e1 by David Edmundson.
Committed on 26/09/2022 at 09:37.
Pushed by davidedmundson into branch 'master'.

Fix clamping in screenContainsPos

QRect.contains(somePointF.toPoint()) will round the values.

This is problematic for the case of a mouse being at -0.4, we will
consider it in bounds for the screen, but obviously this doesn't match
any surfaces.

The detection and confineToBoundingBox need to behave the same and
floor.

M  +2    -1    src/pointer_input.cpp

https://invent.kde.org/plasma/kwin/commit/e924b1cb231632e53a405a04a24ae63538aa37e1

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