https://bugs.kde.org/show_bug.cgi?id=459467
Nate Graham <n...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |n...@kde.org Status|REPORTED |CONFIRMED Ever confirmed|0 |1 Summary|WindowHeap-based |WindowHeap-based effects' |transitions not consistent |opening and closing |with global animations |animations just don't feel | |right Keywords| |usability --- Comment #1 from Nate Graham <n...@kde.org> --- KWin effects are currently all over the place in terms of duration; that's one of the problems we're trying to fix by hardcoding everything to a 200ms duration (the value of Kirigami.Durations.longDuration), which will make everything consistent. Unfortunately 200ms was perceived as too fast by a lot of people. So we tried 400, and other people said it was too slow. Now we're at 300, and you're saying it's not consistent. We can't seem to please all of these groups of people at once. I strongly suspect that most complaints actually boil down to the animation's initial delay before it begins and its choppiness. If we fix those, probably all animation durations will feel better and we can get away with 200ms to be consistent with other 200ms animations through the rest of the system. If not, another option is that the problem is the animations' easing curve, not their duration. -- You are receiving this mail because: You are watching all bug changes.