https://bugs.kde.org/show_bug.cgi?id=459467

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |n...@kde.org
             Status|REPORTED                    |CONFIRMED
     Ever confirmed|0                           |1
            Summary|WindowHeap-based            |WindowHeap-based effects'
                   |transitions not consistent  |opening and closing
                   |with global animations      |animations just don't feel
                   |                            |right
           Keywords|                            |usability

--- Comment #1 from Nate Graham <n...@kde.org> ---
KWin effects are currently all over the place in terms of duration; that's one
of the problems we're trying to fix by hardcoding everything to a 200ms
duration (the value of Kirigami.Durations.longDuration), which will make
everything consistent.

Unfortunately 200ms was perceived as too fast by a lot of people. So we tried
400, and other people said it was too slow. Now we're at 300, and you're saying
it's not consistent.

We can't seem to please all of these groups of people at once.

I strongly suspect that most complaints actually boil down to the animation's
initial delay before it begins and its choppiness. If we fix those, probably
all animation durations will feel better and we can get away with 200ms to be
consistent with other 200ms animations through the rest of the system.

If not, another option is that the problem is the animations' easing curve, not
their duration.

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