https://bugs.kde.org/show_bug.cgi?id=458321

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |UPSTREAM
             Status|REOPENED                    |RESOLVED

--- Comment #22 from Nate Graham <n...@kde.org> ---
Unfortunately this is kind of a mismatch between different projects'
expectations.

In the Xorg world, the DPI basically has to remain 96 or else all hell breaks
loose. Gobs and gobs of software was designed with that assumption, and doing
anything else makes it look subtly weird with wrong margins and paddings
everywhere.

In the KDE and Qt world, we do scaling by using a Qt-specific scaling system
which also sets the DPI to something other than 96, but in a way that works in
conjunction with the Qt-specific thing. By setting the DPI alone, without also
doing the Qt-specific thing, the NVIDIA driver is basically ensuring that lots
of software will look mildly wrong all the time.

So the NVIDIA driver needs top stop doing setting the DPI at all, and trust the
host system to do scaling in its own way. By trying to take over this job
itself, it's just making everything worse, not better.

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