https://bugs.kde.org/show_bug.cgi?id=458321
Nate Graham <n...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |UPSTREAM Status|REOPENED |RESOLVED --- Comment #22 from Nate Graham <n...@kde.org> --- Unfortunately this is kind of a mismatch between different projects' expectations. In the Xorg world, the DPI basically has to remain 96 or else all hell breaks loose. Gobs and gobs of software was designed with that assumption, and doing anything else makes it look subtly weird with wrong margins and paddings everywhere. In the KDE and Qt world, we do scaling by using a Qt-specific scaling system which also sets the DPI to something other than 96, but in a way that works in conjunction with the Qt-specific thing. By setting the DPI alone, without also doing the Qt-specific thing, the NVIDIA driver is basically ensuring that lots of software will look mildly wrong all the time. So the NVIDIA driver needs top stop doing setting the DPI at all, and trust the host system to do scaling in its own way. By trying to take over this job itself, it's just making everything worse, not better. -- You are receiving this mail because: You are watching all bug changes.