https://bugs.kde.org/show_bug.cgi?id=455771

--- Comment #8 from McCak <fauzanrizqimuham...@gmail.com> ---
 - Dmesg log (full log)
 - Xorg log
 - Any other log(In reply to Zamundaaa from comment #7)
> (In reply to McCak from comment #5)
> > (In reply to Zamundaaa from comment #4)
> > > Where did you export them? kwin_wayland needs to get them. Easiest way to
> > > ensure that is to put them into /etc/environment and rebooting
> > 
> > oh yeah turns out the testing was wrong on my end.. yeah after adding those
> > env var the problem seems gone..Do u know exactly what happen here?
> 
> Sorry about missing your response. The issue is caused by KWin directly
> using buffers from the game to drive the display (direct scanout); the
> driver tells KWin that doing that will work and yet when actually trying to
> present an image it fails.
> 
> I'll ask around if compositors are expected to handle this situation but I
> think this is something the driver has to prevent 100% of the time or things
> will get a lot more complicated for compositors. 
> 
> Either way, this is a driver bug, can you report it to
> https://gitlab.freedesktop.org/drm/amd/-/issues?
> The relevant things to mention are that atomic commits fail with direct
> scanout on the dedicated GPU, and the error message you found before
> (kernel: [drm:dm_plane_helper_prepare_fb [amdgpu]] *ERROR* Failed to pin
> framebuffer with error -22). If you link the issue here I'll try to provide
> any additional information that could help

I already report it to there and this is the link
https://gitlab.freedesktop.org/drm/amd/-/issues/2075 just ask me there if u
need some info..

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