https://bugs.kde.org/show_bug.cgi?id=455771
--- Comment #8 from McCak <fauzanrizqimuham...@gmail.com> --- - Dmesg log (full log) - Xorg log - Any other log(In reply to Zamundaaa from comment #7) > (In reply to McCak from comment #5) > > (In reply to Zamundaaa from comment #4) > > > Where did you export them? kwin_wayland needs to get them. Easiest way to > > > ensure that is to put them into /etc/environment and rebooting > > > > oh yeah turns out the testing was wrong on my end.. yeah after adding those > > env var the problem seems gone..Do u know exactly what happen here? > > Sorry about missing your response. The issue is caused by KWin directly > using buffers from the game to drive the display (direct scanout); the > driver tells KWin that doing that will work and yet when actually trying to > present an image it fails. > > I'll ask around if compositors are expected to handle this situation but I > think this is something the driver has to prevent 100% of the time or things > will get a lot more complicated for compositors. > > Either way, this is a driver bug, can you report it to > https://gitlab.freedesktop.org/drm/amd/-/issues? > The relevant things to mention are that atomic commits fail with direct > scanout on the dedicated GPU, and the error message you found before > (kernel: [drm:dm_plane_helper_prepare_fb [amdgpu]] *ERROR* Failed to pin > framebuffer with error -22). If you link the issue here I'll try to provide > any additional information that could help I already report it to there and this is the link https://gitlab.freedesktop.org/drm/amd/-/issues/2075 just ask me there if u need some info.. -- You are receiving this mail because: You are watching all bug changes.