https://bugs.kde.org/show_bug.cgi?id=444536

TrianguloY <correo--correo+...@hotmail.com> changed:

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--- Comment #11 from TrianguloY <correo--correo+...@hotmail.com> ---
Another solution is to use the environment variable KWIN_X11_REFRESH_RATE and
set your own refresh rate, which also solves the issue (but forces you to
choose the refresh rate and it won't adapt dynamically).

As other pointed in a different thread, the issue seems to happen if the
top-left corner of the whole desktop (the minimal rectangle which
encloses/contains the screen sub-rectangles) doesn't correspond to any screen.
What I mean is: if you set a screen at the top left, you are good. But if you
move it slightly down or put another at the right and upper, it will fail.

Maybe the code needs a default screen to check some properties, and tries to
fetch the top-left one (probably the 0,0 coordinate?) So when nothing is there
it simply fails and sets 1fps as a result?

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