https://bugs.kde.org/show_bug.cgi?id=446637
Arjen Hiemstra <ahiems...@heimr.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ahiems...@heimr.nl --- Comment #24 from Arjen Hiemstra <ahiems...@heimr.nl> --- This is a bug in Qt. The QML timer object uses an animation for timing, which means all the bugs related to animation timing in QtQuick apply to the QML timer. See for example https://bugreports.qt.io/browse/QTBUG-96774 , https://bugreports.qt.io/browse/QTBUG-60976 and https://bugreports.qt.io/browse/QTBUG-43296 . In general I consider the animation timing in QtQuick with the threaded render loop to be broken by design as it relies on blocking calls instead of measuring the elapsed time. One workaround might be to force the basic render loop, which should have more reliable timing. -- You are receiving this mail because: You are watching all bug changes.