https://bugs.kde.org/show_bug.cgi?id=446637

Arjen Hiemstra <ahiems...@heimr.nl> changed:

           What    |Removed                     |Added
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                 CC|                            |ahiems...@heimr.nl

--- Comment #24 from Arjen Hiemstra <ahiems...@heimr.nl> ---
This is a bug in Qt. The QML timer object uses an animation for timing, which
means all the bugs related to animation timing in QtQuick apply to the QML
timer. See for example https://bugreports.qt.io/browse/QTBUG-96774 ,
https://bugreports.qt.io/browse/QTBUG-60976 and
https://bugreports.qt.io/browse/QTBUG-43296 . In general I consider the
animation timing in QtQuick with the threaded render loop to be broken by
design as it relies on blocking calls instead of measuring the elapsed time.

One workaround might be to force the basic render loop, which should have more
reliable timing.

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