https://bugs.kde.org/show_bug.cgi?id=452731

--- Comment #4 from Leonardo <kinetoc...@hotmail.it> ---
(In reply to Vlad Zahorodnii from comment #2)
> Based on the log, there are a few fullscreen windows created. KWin responds
> with a correct configure event, which has 1366x768 size, but duckstation
> attaches a buffer of size 640x480 for whatever reason. Do you know if it
> forces some mode? For example, many video games allow you to choose
> resolution, if there's such a setting, can you try changing it?

Duckstation comes with the capability to render the internal resolution of a
game at different levels x2,x3,etc (original playstation was 640x224)... for
example x3 is for 720p, x5 for 1080p. 

As far as i know it's only rendering the game and not changing the resolution
of the window by the same size. 

Just to be sure i used 1x (so upscaling disabled) but it's still the same
problem. The strange thing is that for a brief moment goes fullscreen
correctly, then goes stuck on the top left.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to