https://bugs.kde.org/show_bug.cgi?id=452731
--- Comment #4 from Leonardo <kinetoc...@hotmail.it> --- (In reply to Vlad Zahorodnii from comment #2) > Based on the log, there are a few fullscreen windows created. KWin responds > with a correct configure event, which has 1366x768 size, but duckstation > attaches a buffer of size 640x480 for whatever reason. Do you know if it > forces some mode? For example, many video games allow you to choose > resolution, if there's such a setting, can you try changing it? Duckstation comes with the capability to render the internal resolution of a game at different levels x2,x3,etc (original playstation was 640x224)... for example x3 is for 720p, x5 for 1080p. As far as i know it's only rendering the game and not changing the resolution of the window by the same size. Just to be sure i used 1x (so upscaling disabled) but it's still the same problem. The strange thing is that for a brief moment goes fullscreen correctly, then goes stuck on the top left. -- You are receiving this mail because: You are watching all bug changes.