https://bugs.kde.org/show_bug.cgi?id=452145

            Bug ID: 452145
           Summary: Changing the Colour Model often causes a crash
           Product: krita
           Version: nightly build (please specify the git hash!)
          Platform: Debian stable
                OS: Linux
            Status: REPORTED
          Severity: crash
          Priority: NOR
         Component: Color models
          Assignee: krita-bugs-n...@kde.org
          Reporter: ahab.greybe...@hotmail.co.uk
  Target Milestone: ---

SUMMARY
This bug is not present in the Mar 29 5.1.0-prealpha and previous versions.
It was introduced in the Mar 30 5.1.0-prealpha (git b1e8749c17) and is reported
for the Mar 31 5.1.0-prealpha (git 625152f808) appimage on Debian 10.

Commit f5d73bbf0c5cac5c3746abdaab1242815d2ab719 seems to be related.

STEPS TO REPRODUCE
1. With a fresh session, create a new RGB/A image.
2. Create a new Grayscale/Alpha image
3. If no crash, create a new RGB/A image
4. If no crash, convert the RGB/A image to Greyscale/Alpha
5. If no crash, Close each image in turn.

OBSERVED RESULT
2. With a fresh session, a crash often happens
3. A crash sometimes happens
4. A crash sometimes happens
5. A crash sometimes happens

This has also been seen with other colour model changes.
It does not seem to be related to bit depth changes.
It doesn't happen every time so it's difficult to do detailed structured tests.

The terminal says "Segmentation fault".

EXPECTED RESULT
Not crash.

SOFTWARE/OS VERSIONS
Krita

 Version: 5.1.0-prealpha (git 625152f)
 Languages: en_GB, en, en, en_GB, en
 Hidpi: false

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-lp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: linux
  Kernel Version: 4.19.0-20-amd64
  Pretty Productname: Debian GNU/Linux 10 (buster)
  Product Type: debian
  Product Version: 10
  Desktop: MATE

OpenGL Info

  Vendor:  "NVIDIA Corporation" 
  Renderer:  "GeForce GTX 750 Ti/PCIe/SSE2" 
  Version:  "4.6.0 NVIDIA 460.73.01" 
  Shading language:  "4.60 NVIDIA" 
  Requested format:  QSurfaceFormat(version 2.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize -1, redBufferSize -1,
greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize
-1, samples -1, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval
1, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
  Current format:  QSurfaceFormat(version 4.6, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 0,
stencilBufferSize 0, samples -1, swapBehavior
QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace
QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
     Version: 4.6
     Supports deprecated functions true 
     is OpenGL ES: false

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to