https://bugs.kde.org/show_bug.cgi?id=451331
--- Comment #3 from takashiespera...@gmail.com --- Thank you for contacting me. Using simulators did not crash kstars, but I have not had a chance to try with real equipment since the weather is not cooperating. Also the moon is big. Sincerely, Takashi Wakui On Sun, Mar 20, 2022 at 4:36 PM Takashi WAKUI <takashiespera...@gmail.com> wrote: > > Thank y > > On Sat, Mar 19, 2022 at 11:42 PM Rob <bugzilla_nore...@kde.org> wrote: > > > > https://bugs.kde.org/show_bug.cgi?id=451331 > > > > Rob <rlanca...@gmail.com> changed: > > > > What |Removed |Added > > ---------------------------------------------------------------------------- > > CC| |rlanca...@gmail.com > > > > --- Comment #1 from Rob <rlanca...@gmail.com> --- > > Hi there, can you verify if this issue still exists now that I made > > StellarSolver 2.2 and that we released KStars 3.5.8? I worked hard to > > address > > crashing issues like this one, so hopefully these changes will fix it. I am > > sorry that the upgrade in StellarSolver affected the Stable version of > > KStars > > 3.5.7. The new version of StellarSolver should have just been used by 3.5.8 > > and not 3.5.7 since the APIs were incompatible, but then when it got > > updated to > > the PPA, many people's systems used the new StellarSolver with the old > > KStars, > > which wasn't good.. We did update the PPA with a patch to try to fix 3.5.7 > > to > > work with StellarSolver 2, but it wasn't really designed for it. The new > > KStars 3.5.8 and the new StellarSolver 2.2 should be pretty good together. > > > > -- > > You are receiving this mail because: > > You reported the bug. -- You are receiving this mail because: You are watching all bug changes.