https://bugs.kde.org/show_bug.cgi?id=451331

--- Comment #3 from takashiespera...@gmail.com ---
Thank you for contacting me.
Using simulators did not crash kstars, but I have not had a chance to
try with real equipment since the weather is not cooperating.  Also
the moon is big.
Sincerely,
Takashi Wakui

On Sun, Mar 20, 2022 at 4:36 PM Takashi WAKUI
<takashiespera...@gmail.com> wrote:
>
> Thank y
>
> On Sat, Mar 19, 2022 at 11:42 PM Rob <bugzilla_nore...@kde.org> wrote:
> >
> > https://bugs.kde.org/show_bug.cgi?id=451331
> >
> > Rob <rlanca...@gmail.com> changed:
> >
> >            What    |Removed                     |Added
> > ----------------------------------------------------------------------------
> >                  CC|                            |rlanca...@gmail.com
> >
> > --- Comment #1 from Rob <rlanca...@gmail.com> ---
> > Hi there, can you verify if this issue still exists now that I made
> > StellarSolver 2.2 and that we released KStars 3.5.8?  I worked hard to 
> > address
> > crashing issues like this one, so hopefully these changes will fix it.  I am
> > sorry that the upgrade in StellarSolver affected the Stable version of 
> > KStars
> > 3.5.7.  The new version of StellarSolver should have just been used by 3.5.8
> > and not 3.5.7 since the APIs were incompatible, but then when it got 
> > updated to
> > the PPA, many people's systems used the new StellarSolver with the old 
> > KStars,
> > which wasn't good..  We did update the PPA with a patch to try to fix 3.5.7 
> > to
> > work with StellarSolver 2, but it wasn't really designed for it.  The new
> > KStars 3.5.8 and the new StellarSolver 2.2 should be pretty good together.
> >
> > --
> > You are receiving this mail because:
> > You reported the bug.

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