https://bugs.kde.org/show_bug.cgi?id=447619

cantf...@gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
         Resolution|---                         |NOT A BUG

--- Comment #1 from cantf...@gmail.com ---
After investigating a bit more, I've discovered that this only happens while
VCMI is still open, and once closed compositing resumes.

I've now added a rule to disable compositing blocking (left click title bar ->
more actions -> configure special application settings: Add Property -> Block
compositing (force No)).

Now my compositing works while the game is running.

I wonder if it wouldn't be smarter to default to compositing in windowed mode,
and block compositing only for fullscreen by default.

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