https://bugs.kde.org/show_bug.cgi?id=447619
cantf...@gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |RESOLVED Resolution|--- |NOT A BUG --- Comment #1 from cantf...@gmail.com --- After investigating a bit more, I've discovered that this only happens while VCMI is still open, and once closed compositing resumes. I've now added a rule to disable compositing blocking (left click title bar -> more actions -> configure special application settings: Add Property -> Block compositing (force No)). Now my compositing works while the game is running. I wonder if it wouldn't be smarter to default to compositing in windowed mode, and block compositing only for fullscreen by default. -- You are receiving this mail because: You are watching all bug changes.