https://bugs.kde.org/show_bug.cgi?id=447868
Bug ID: 447868 Summary: krita crashing from opening pop-up palette due to a C++ exception handling exception Product: krita Version: 5.0.0 Platform: Microsoft Windows OS: Microsoft Windows Status: REPORTED Severity: crash Priority: NOR Component: Tool/Assistants Assignee: krita-bugs-n...@kde.org Reporter: calagoart2g...@gmail.com Target Milestone: --- Created attachment 145068 --> https://bugs.kde.org/attachment.cgi?id=145068&action=edit krita crash log backtrace SUMMARY *** NOTE: If you are reporting a crash, please try to attach a backtrace with debug symbols. See https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports *** Krita crash log backtrace STEPS TO REPRODUCE 1. Open Krita and create a canvas 2. Use the pop up palette shortcut which is the right-click mouse button 3. Krita starts loading, stops then crashes OBSERVED RESULT Krita stops all function after pressing the shortcut and crashes EXPECTED RESULT the pop up palette showing up after pressing the short cut key System Information *** Krita Version: 5.0.0 Languages: en_US, en Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19044 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Intel" Renderer: "Intel(R) HD Graphics" Version: "2.1.0 - Build 8.15.10.2900" Shading language: "1.20 - Intel Build 8.15.10.2900" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 2.1, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 2.1 Supports deprecated functions true is OpenGL ES: false supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_ARB_texture_env_dot3" "GL_ARB_depth_texture" "GL_WIN_swap_hint" "GL_EXT_multi_draw_arrays" "GL_NV_conditional_render" "GL_ARB_transpose_matrix" "GL_EXT_draw_range_elements" "GL_EXT_framebuffer_object" "GL_EXT_draw_buffers2" "GL_EXT_compiled_vertex_array" "GL_SGIS_texture_lod" "GL_EXT_shadow_funcs" "GL_ARB_occlusion_query" "" "GL_EXT_rescale_normal" "GL_EXT_packed_pixels" "GL_EXT_texture_env_add" "GL_ARB_draw_buffers" "GL_ARB_texture_border_clamp" "GL_ARB_window_pos" "GL_ARB_texture_rectangle" "GL_EXT_texture_shared_exponent" "GL_EXT_packed_float" "GL_IBM_texture_mirrored_repeat" "GL_ARB_point_sprite" "GL_ARB_shadow" "GL_EXT_separate_specular_color" "GL_ARB_texture_non_power_of_two" "GL_SGIS_texture_edge_clamp" "GL_EXT_blend_color" "GL_INTEL_performance_queries" "GL_ARB_shading_language_100" "GL_EXT_packed_depth_stencil" "GL_ARB_depth_clamp" "GL_ARB_compatibility" "GL_ARB_texture_cube_map" "GL_EXT_texture_compression_s3tc" "GL_ARB_texture_float" "GL_EXT_transform_feedback" "GL_ARB_texture_env_combine" "GL_ARB_seamless_cube_map" "GL_EXT_texture_filter_anisotropic" "GL_EXT_stencil_wrap" "GL_ATI_separate_stencil" "GL_ARB_map_buffer_range" "GL_EXT_clip_volume_hint" "GL_EXT_texture_sRGB" "GL_ARB_vertex_program" "GL_ARB_uniform_buffer_object" "GL_ARB_vertex_array_bgra" "GL_ARB_texture_env_crossbar" "GL_EXT_blend_func_separate" "GL_EXT_texture_swizzle" "GL_EXT_blend_minmax" "GL_SGIS_generate_mipmap" "GL_ARB_fragment_shader" "GL_EXT_framebuffer_blit" "GL_NV_primitive_restart" "GL_NV_blend_square" "GL_ARB_framebuffer_object" "GL_ARB_framebuffer_sRGB" "GL_ARB_color_buffer_float" "GL_EXT_blend_equation_separate" "GL_ARB_sync" "GL_NV_texgen_reflection" "GL_EXT_stencil_two_side" "GL_ARB_texture_compression" "GL_ARB_draw_elements_base_vertex" "GL_ARB_half_float_vertex" "GL_EXT_gpu_program_parameters" "GL_EXT_abgr" "GL_ARB_vertex_array_object" "GL_EXT_texture_edge_clamp" "GL_EXT_blend_subtract" "GL_3DFX_texture_compression_FXT1" "GL_EXT_bgra" "GL_EXT_fog_coord" "GL_ARB_sampler_objects" "GL_ARB_fragment_program" "GL_EXT_texture_array" "GL_EXT_texture_lod_bias" "GL_ARB_draw_instanced" "GL_EXT_texture_snorm" "GL_EXT_secondary_color" "GL_ARB_multitexture" "GL_ARB_half_float_pixel" "GL_ARB_texture_rg" "GL_ARB_depth_buffer_float" "GL_EXT_texture3D" "GL_ARB_texture_compression_rgtc" "GL_ARB_point_parameters" "GL_ARB_copy_buffer" "GL_EXT_texture_env_combine" "GL_ARB_vertex_shader" "GL_ARB_pixel_buffer_object" "GL_ARB_shader_objects" "GL_EXT_texture_rectangle" "GL_ARB_fragment_program_shadow" "GL_ARB_vertex_buffer_object" "GL_ARB_texture_env_add" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: false isQtPreferAngle: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 3824 Mb Number of Cores: 4 Swap Location: C:/Users/admin/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/admin/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 900 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: true Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 1366x768 Manufacturer: Model: Refresh Rate: 60 ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.